[In Development] FF8 Voiceover Project

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I've updated the original post with a partial cast list and a bunch of other information about the project.
 
I've been familiar with Christian's work since his dancing videos ;-) That makes me old... agh!

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Gah- I am really sad I missed the auditions. I may have never even attempted voice acting before, but I would have loved to try and get the part of Laguna. He is my favourite FF8 character.. I love how no matter where he is, under what pressures, he always stays true to who he is. He is a damn goofball and doesn't really care about that fact. Despite the fact he is Squall's dad he is essentially the exact opposite of him. Squall is never true to his own feelings and tries to hide them, while Laguna wears them on his chest like a badge of honor.  Oh well, chances are I couldn't have worked out a good enough way to record my voice to even come close to getting the part anyway. But I could always dream

Edit: Gah, I see that the main page has been updated to show that someone has gotten the role. Oh well, my fault for missing the audtions, shame though.
 
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As I said in another forum, I'll gladly audition for NORG.... and the Master Fisherman. I don't know how else to be of service besides voice acting but still looks like fun.
 
Early preview


Once I get Squall and Selphie (they've been busy) to do some scenes, I'm going to make a proper trailer or two.
 
This is going to be good!!! I'm Excited! Please take care of the voices not to sound too weird... Zell was awesome! :)
 
Me, some of the actors, and some of my friends will be testing it a lot, looking for dialogue that doesn't sound right or isn't timed properly (especially volume wise. Some of Rinoa's lines are a little loud in the demo, especially after the music fades).
 
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I'd be glad to express some opinion if you are willing to accept any. ;) Already did anyway. :)
 
It was nice work! I liked what I heard!

Few suggestions...
I feel like this fandub of the ending really nailed the characters, especially Irvine (which I never realized would fit with a southern accent), who really made me laugh the whole time. Just hope you can capture that same feeling.

Also, I noticed the first few lines in the opening (Squall and Rinoa's promise) always sounded bad to me on every dub until one of them used an echo for their voices, which really fit the feel of the opening somehow. 
though this one's echo felt too strong like a commenter below pointed out (also that Squall kinda sounded flat in his lines but I digress)

I hope I'm not ruffling feathers. I'm just a big fan of the game, though I don't have astronomical expectations. Just shooting out thoughts in hopes of making this project closer to a dream dub.
 
The actors' names are in the first post, along with most of their auditions.
The gentleman voicing Zell is a member of BTVA, he auditioned for Zell, Laguna, Seifer and I believe Irvine. It's actually his first time voice acting if you can believe that (I didn't).

I'm as eager to get this out as you guys are to play it. All the actors have done phenomenally well so far during our recording sessions. I'm waiting for Christian (Squall) to get back from his hip hop tour to get some of his lines so I can make an actual trailer.
 
An early note before this project progresses further more... Will this be possible to be implemented in mine or any translation projects? Or will this replace the files? Likewise, if it's not, will we be able to insert our dialogue files? Thanks!
 
You can use this with translations, but the sounds that play may not always match the dialogue that pops up. I have combined and split many dialogue boxes in the game (especially the multi-page ones), which changes a few of their IDs and the orders in which they show up. The sounds that play aren't linked to dialogue boxes, they're hard coded into the cutscenes, so changing one will not change the other.

That being said, most of the game's dialogue boxes have the same IDs as in the vanilla game. If you just put your text over my mod, you'll only get the wrong sound from maybe 1 out of every 200 dialogue boxes. All you'd have to do is find the ones that don't match up to the sounds (by playing through the game) and change them yourself, but you'll have to wait until the mod releases before you can do that.

Thanks to Myst6re's newest updates for Deling (some of which I requested), it's possible to import only parts of each field (like dialogue only), so you can have your mod replace my dialogue without affecting the cutscene scripts. My mod will have to be installed first, then yours on top of it. You'll understand how when I release the mod and give people installation instructions.
 
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Started lurking about a month ago when I realized I missed the deadline for the central cast auditions by about 3 weeks.....though after hearing audition samples from the incredible people who were ultimately picked, I realize my chances were a bit slim to begin with :-D.  Now I've finally created an account and would like to use my first post to say that I'm really excited for this project, and hope that I can become involved at some level or another!

Which brings me to my point.  Are you planning on doing another BTVA Casting Call for many of the "minor story roles"?:

IE. Ward, Kiros, Zone, Watts, Xu, Nida, Biggs, Wedge, Garden Faculty, General Caraway, President Deling, Headmaster Martine, Ma Dincht, Raine, Julia, Forest Fox Leader, Mayor Dobe, White SeeD Leader, Piet (Lunar Station), Young Squall (and everyone else from the orphanage).....

......Wow!  It's only after mulling over the script do I realize how many minor roles there actually are just in the main story dialogue...there are more than a dozen other roles that I didn't even name that have at least 5 lines of dialogue.  A lot of people are going to have something to do, I'm optimistic!

But yeah.....any idea on when that might be? Weeks, months?  Should I maybe send in a demo reel now?
 
I have like 15 recording sessions backed up that I need to edit and process so I know what I still need from the current actors. This will probably will take close to a month. I've been casting minor roles from some of the current actors, but there are still a TON to do. If I can't find a voice for a set of characters, I will open auditions for them.

You can record a demo if you like and send it to [email protected] . You won't hear anything back until I actually start looking for people to do minor characters.
 
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