Just a question

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Squarejord

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Hi there, I'm new and give you good kiss from France.

I'm wanted to ask you. I have FFVII on PSX and wanted to use its 2D backgrounds for the PC version of the game. Is it possible ? What programs must I use in order of that ? And how ?

I must congratulate Reunion's author for his incredible work... but I must say that I'll never use it because of the characters height generated bugs... I think you should make the characters like FFIX for less bugs, some sort of enhanced SD characters... just one idea.

Thanks guys ! Bye.
 
I have a strong feeling, that those are already the same backgrounds that are on the Playstation version. TV's run at a much lower resolution than PC's do.... So when you use the same image...it loses a lot of the clarity.

Even if you can do what you want to do.... I seriously doubt it would look any different, than it already does.
 
Plus, I don't know how much work has gone into decoding the psx format, but in the pc version, the background is chopped up into little squares, then recombined; the psx (or any original image) may not be compatible with this process.  I guess someone will have to try and see.
 
Same backgrounds than PSX ?? Are you sure ? Dawn it.... May be you're right. thank you...
I've never thought about TV resolution...

Thanks again.
 
Am I sure?
No....

But TV's resoluiton is about 320x200(?) or something near that... I don't remember. And the highest the game can run at is 640x480. It about equivilent of stretching a picture in photoshop or something. Stuff just gets pixelated with bigger dots.
 
It doesn't have much to do with the stretching of the backgrounds on PC that causes the poor quality to be aparent. it is the progressive refresh of PC monitors which are. I play FF7 PC on a TV and it looks just fine, because typical NTSC displays (North American/Japanese Televisions) are interleaved. In other words: only odd rows of pixels are refreshed in a single pass, then only even rows are refreshed. This makes the image much more blurry, and interpolates the pixelated mess that are backgrounds to a degree. Doesn't have anything to do with the images in either game, or the rendernig method either executable is utilizing to draw the screen. It is entirely dependant on the display device.
 
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