kimera can't load textures

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FF7GBIKE

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Hello
Right now, I'm making a model that is close to the design of Tetsuya Nomura.

It is made based on the illustration at the time of the G bike.

However, when I load a P file into kimera, textures cannot be read. Error 481 is given.

Choosing to change or add texture also results in error 481. What causes error 481?
 
ashc5Vd

hello
Last time, I posted about errors caused by Kimera.
Specifically, it will be in a state like the image.
As a result, the newly created model will be a pure white model with no textures.

What we are building now is the cloud.
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So I have absolutely no idea how this mod will work in the game or how it will be represented.

If you don't know the cause of the error,
I would like someone to take over the work after kimera.
 
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