K
Kiggles
Guest
Great proof of concept. Good luck working out the bugs, and discovering any peculiar issues.
Once all the technical issues behind this hacking are ironed out, would it be possible to include the hack as an object atribute which we could apply to a blank materia that already exists in the code? I understand that is worlds more difficult (for the sake of hacking) than rebalancing the game in compensation (if necessary), but it would be a mighty snazzy bonus item to collect. In that respect, it wouldn't be necessary to rebalance even the optional bosses, since there are already plenty of materia combos which can make Emerald/Ruby esspecially easy.
Anyway, again. Great job. Can't wait to see some DAMAGE numbers that exceed 9999.
Once all the technical issues behind this hacking are ironed out, would it be possible to include the hack as an object atribute which we could apply to a blank materia that already exists in the code? I understand that is worlds more difficult (for the sake of hacking) than rebalancing the game in compensation (if necessary), but it would be a mighty snazzy bonus item to collect. In that respect, it wouldn't be necessary to rebalance even the optional bosses, since there are already plenty of materia combos which can make Emerald/Ruby esspecially easy.
Anyway, again. Great job. Can't wait to see some DAMAGE numbers that exceed 9999.