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Kudistos Megistos
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http://www.boingboing.net/2010/03/04/ubisofts-notorious-u.html
For those who don't know, Ubisoft recently took DRM to a whole new level with the PC port of Assassin's Creed II. Customers who bought the game will have to be online for the whole time they play it, and if their internet connection goes down at any point, they'll lose all progress since the last save. Or so I've heard; I don't play modern PC games, so this isn't my area of expertise. God help anyone with a dodgy ISP or anything like that.
Of course, this was all necessary in order to fight piracy: you see, the way to stop people from stealing things is to punish the people who buy them legally. The more hoops you make the legal buyer jump through, the better.
Naturally, this DRM wasn't as effective as Ubisoft thought it would be, and was cracked within 24 hours of the game going on sale. Ubisoft now have to deal with the fact that gamers have a choice between paying money for crippled game and paying nothing for a superior version. If this means that sales of the game are lower than expected, Ubisoft will no doubt decide that the DRM wasn't tough enough, and will spend even more time making something even more inconvenient for the sequel. Perhaps one of their lawyers will stand there and watch as you buy the game, open the box and play, and become your shadow 24/7. And so the cycle continues...
Thank god the only modern games I play are for consoles. No fucking about with DRM; just buy the game, stick the disc in the drive, and then play.
For those who don't know, Ubisoft recently took DRM to a whole new level with the PC port of Assassin's Creed II. Customers who bought the game will have to be online for the whole time they play it, and if their internet connection goes down at any point, they'll lose all progress since the last save. Or so I've heard; I don't play modern PC games, so this isn't my area of expertise. God help anyone with a dodgy ISP or anything like that.
Of course, this was all necessary in order to fight piracy: you see, the way to stop people from stealing things is to punish the people who buy them legally. The more hoops you make the legal buyer jump through, the better.
Naturally, this DRM wasn't as effective as Ubisoft thought it would be, and was cracked within 24 hours of the game going on sale. Ubisoft now have to deal with the fact that gamers have a choice between paying money for crippled game and paying nothing for a superior version. If this means that sales of the game are lower than expected, Ubisoft will no doubt decide that the DRM wasn't tough enough, and will spend even more time making something even more inconvenient for the sequel. Perhaps one of their lawyers will stand there and watch as you buy the game, open the box and play, and become your shadow 24/7. And so the cycle continues...
Thank god the only modern games I play are for consoles. No fucking about with DRM; just buy the game, stick the disc in the drive, and then play.