Looking For a Move Editor

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ooh that seems cool

anyway I understood the first C++ thing people normally do with voids and travelling to that void and back fully in my 1st go

so I think I'll learn very quickly
 
Well, if you like, take a read through the WallMarket manual's AI tutorials. Do some searches on these forums and keep backing up your SCENE data. At the same time, you should read through the Proud Clod and WallMarket threads to find fixes to common problems. Copy my thread on 'Battle and Data Errors: What they mean' for quick reference too.
 
Well... you put the disc in a CD-ROM drive and you open it. Then you copy the files.

Once you finish modding, reinsert the files into the ISO with something like the CD Mage beta's reimport feature. Do *not* just try and rebuild an ISO from a directory of PSX files, though - that won't work, because the filesystems are different.
 
That doesn't make sense - it's either a .iso, in which case you can mount it, or some other file type. A .bat is a batch file; batch files are just lists of DOS commands for Windows to execute. Earlier you mentioned an ECM file, which is a format that has to be extracted to produce a BIN or ISO. Google will help you on that one.
 
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