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xLostWingx
Guest
I have been plaing through FFV lately and have had a few ideas about ways to alter VII. I was wondering if anyone was aware of a way, or a theoretical means of restricting specific materia use.
For example:
Is there a way to make Cloud (or any character) incapable of equipping the 'Ice' (or any other) materia?
If not is there a way to make it so that Cloud cannot cast 'Ice'?
Any other means of restricting materia use could be useful (I could even work with a disabled 'Materia' command in the menu if necessary).
Ideally I want to be able to make groups of materia that could only be equipped by a specific character or characters. The reason for this desire is to make a mod where only a character designated as a 'Black Mage' could equip 'Black Magic' type materia, a 'Knight' could only equip 'Knight' type materia, etc..
Alternatively (although I'm sure it would be a task I'd be unwilling to tackle), would it be possible to prevent certain characters from using certain attacks by changing the Character AI? So that a 'Knight' type character would be incapable of actually executing certain commands even if they had the proper materia equipped?
In the Kalm Flashback you cannot add/remove materia from Sephiroth or Cloud; would there be a way to make that happen depending on the circumstances?
I'm just shouting out ideas as they come to mind, I just don't have the technical knowledge about such things and the best idea I've come up with for implementing something close to this is to modify stats and equipment compatibility to strongly discourage use of non-class materia, or figure out a way of disabling the Materia command in the menu so that each character's starting materia is permanent. If anyone has any ideas or insight, please share. Thanks.
For example:
Is there a way to make Cloud (or any character) incapable of equipping the 'Ice' (or any other) materia?
If not is there a way to make it so that Cloud cannot cast 'Ice'?
Any other means of restricting materia use could be useful (I could even work with a disabled 'Materia' command in the menu if necessary).
Ideally I want to be able to make groups of materia that could only be equipped by a specific character or characters. The reason for this desire is to make a mod where only a character designated as a 'Black Mage' could equip 'Black Magic' type materia, a 'Knight' could only equip 'Knight' type materia, etc..
Alternatively (although I'm sure it would be a task I'd be unwilling to tackle), would it be possible to prevent certain characters from using certain attacks by changing the Character AI? So that a 'Knight' type character would be incapable of actually executing certain commands even if they had the proper materia equipped?
In the Kalm Flashback you cannot add/remove materia from Sephiroth or Cloud; would there be a way to make that happen depending on the circumstances?
I'm just shouting out ideas as they come to mind, I just don't have the technical knowledge about such things and the best idea I've come up with for implementing something close to this is to modify stats and equipment compatibility to strongly discourage use of non-class materia, or figure out a way of disabling the Materia command in the menu so that each character's starting materia is permanent. If anyone has any ideas or insight, please share. Thanks.
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