O
obesebear
Guest
Why not line up the Characters box with the top left of the screen?
I would just like to say we have the values for moving the text and numbers of strength and attack etc on the status screen but we have to move them as a whole (so we can't move Strength on its own we would have to move Agility as well) So what we are looking for is the individual values for each name (if this is possible, i think they may be linked and that's why i cant move each separately)If anyone has any idea where we can find Strength and Attack status values in the status screen, we all are ears. It is in a differerent part of the exe.
Yeah why don't you do this? So nothing is overlapping?Why not line up the Characters box with the top left of the screen?
Ahh I see what you mean, didn't notice that animation.That is actually impossible to do....the menu text on the right (left on your pic) isn't allowed to move as it animates to the other menus. They are all linked.
Definitely a fan of this. Maybe one day.Wow nice progress seif!
As for the menu design, I just thought of something we hadn't really considered: left alignment
Just like FFXII and FFXIII. Makes more sense really since English is left to right.
Here is an example, I think it looks pretty good:
![]()
The above is an idea by someone else (and can't work inside the game) ....the area box is to the right. See top post. I will be amending that one too.I suggest to put the area box to the right edge of the screen
I just tried making a left handed menu quickly, It was edited on the fly and i didn't use any measurements so things may look off or just too close together but since this was just a test that shouldn't matter to much.Wow nice progress seif!
As for the menu design, I just thought of something we hadn't really considered: left alignment
Just like FFXII and FFXIII. Makes more sense really since English is left to right.
Here is an example, I think it looks pretty good:
![]()
I can't believe its possible!! I for one don't have any problem with it but can you move the area box where "midgar area" is shown to the right?? So that it will be seperated with time and gil. I know its just an experiment but it's just a suggestion. Nice work man!!I just tried making a left handed menu quickly, It was edited on the fly and i didn't use any measurements so things may look off or just too close together but since this was just a test that shouldn't matter to much.Wow nice progress seif!
As for the menu design, I just thought of something we hadn't really considered: left alignment
Just like FFXII and FFXIII. Makes more sense really since English is left to right.
Here is an example, I think it looks pretty good:
![]()
you may notice i removed the box that they are in, this is because if i had left the box alone you would end up with a box in the middle of each menu (the box is in each menu so if i move it over to the left you end up with a small box on the left, usually in the middle of avatar's or text).