K
Killerx20
Guest
I'll find out from Sapphire, we've been working on our midgars helping eachother out for a long time. I worked with Tempus for a little bit, at the time shinrasoldier3 was in charge but the team was so unorganized and people didn't really want to do much, there were only a few people doing work like shinrasoldier tempus and myself. A few others I do not remember.As for Saphire...I don't really know what happened to him, seemed to have had some computer problems, and after that I've never heard anything anymore.
As for Tempus..just found out he stopped...
development-indefinitely-ceased
I'm using Max 2012 (x64) and Maxwell renderer (physical), this makes working with camera's like real camera's.
Really like the outcome, but it is quite slow, lately I've been redoing some renders with VRay.
I believe this is the latest I've uploaded...
-image-
8)
Right now I can't upload a more up to date render, as I'm on my development laptop...
What I'm doing on my devtop....well...
-image-
is part of what I'm aiming for.
8)
Maxwell hm? Never heard of it but I might give it a try. I like the way the lighting is in it. I have used VRay and used it, I feel like it is really close to mental ray so I stuck with mental. I have seen that render, its warrens tower with your midgar correct?
Oh and I have noticed the slums render you have, that was from Crisis Core wasnt it? I extraced the models from that game and your slums looks EXACTLY like it haha, right down to the base of the reactors.. Did you model off of that?
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