Model conversion Tutorial (56K WARNING!!!)(Not for Noobs)

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Qudeid when you say group i hope you don't mean joined them all together, coz if yes you are boned rofl.. As for the animation thing it should already be in a static pose rather than animated. Now at the top of the tutorial it says you need a decent knowledge of max when i say decent I've been using max for 9 months now gradually learning as i go along, this tutorial isn't aimed at noobs so if you don't have time to do tutorials you probably wont have time to do this, i would definitely recommend the Max tutorials from 3D palace as they taught me most of what i know. You need basic modeling skills very basic mapping skills but you need to know enough about UV maps to know what your looking at.
**EDIT** It shall be done
 
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Qudeid when you say group i hope you don't mean joined them all together, coz if yes you are boned rofl.. As for the animation thing it should already be in a static pose rather than animated. Now at the top of the tutorial it says you need a decent knowledge of max when i say decent I've been using max for 9 months now gradually learning as i go along, this tutorial isn't aimed at noobs so if you don't have time to do tutorials you probably wont have time to do this, i would definitely recommend the Max tutorials from 3D palace as they taught me most of what i know. You need basic modeling skills very basic mapping skills but you need to know enough about UV maps to know what your looking at.
Yeah i went some hours on 3Dtotal, and i learned easily how to UV Map and Unwrap UVs ... It's easy afterall, but long and tedious to set uvs for each parts ....
I prefer playing games to wasting time to enhence them ^^

EDIT: You should have written in the thread title "Not for NOOBS!! VERY decent knowledge needed!"  :-D
 
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With group I meant selection group. There is a command like this in the menu. Oh I have Max Knowledge. It's just that I haven't used it in a while (Began with max two years ago, or so, might be even more).
About the animation. In max, it is logical that it is not animated, you meant that. I mean in the Modelviewer where I put my ffb file. It immediately animates once I put that file in there. In a little window it shows me Animations(4). And there are about 20 Animeations listed.
If the Adamantoise moves, it is not so easy to get him to look like yours, squeeble. Should I stop trying to do this? Probably, but I won't.
 
Well either use the old FFX model viewer or find the conversion tools, witch I won't give a link to as they are illegal. Remember google is your friend :-)
 
Well either use the old FFX model viewer or find the conversion tools, witch I won't give a link to as they are illegal. Remember google is your friend :-)
There is no more FFX viewer nor dumper i told you on MSN, if there was , indeed the guide to convert models to OBJ files would be ready for  everyone. That's why i used Yaz0r 's modelviewer (the only and last one, all others have been taken down) , viewing a model, then ripping it with 3DRipperDX .
 
Heres viewer and dumper.
http://rapidshare.com/files/26778239/viewer.rar
Sorry but i wont be uploading the converter. Maybe google can help(BIG FRIGGIN HINT!!!)..
I already own the document file from these forums about opengl files , dll , and the fact that FFX dumper and viewer (not universal viewer) are needed to make a correct obj converter.

But i don't need it anymore.
 
No i found it on a forum before the developers got a cease and desist order from square-enix and had to pull all links for there converter, but you know google is really good. All I'm saying.
 
No i found it on a forum before the developers got a cease and desist order from square-enix and had to pull all links for there converter, but you know google is really good. All I'm saying.
Yeah i tend to redirect every newbie question to google.
But as you said he got a cease and desist letter, now the converter is nowhere to be found. Even if i don't need it anymore, 3DRipperDX handle s the job pretty good.

EDIT:
I saw you put a "not for noobs" in the title hi hi.
I got an idea, as you (maybe not) know, i 'm playing DQVIII now, i was wondering, if anyone knew any tools to dump the 3D models of Dragon Quest VIII? As i think it would be nice to ipport them in FFVII hi hi  :-D
 
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