Multiplayer Modification

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i have great respect for square and have told them this it wont be like a lifechanging mod but it will be worth thte wait i cannot understand why they wouldnt approve like everything else on here they may want to sue some other people for there work.
One reason only - Money, there is no money to be made from a game with infinite replayability, unless it has a monthly subscription fee. Alot of pc rpg games go down due to lack of funding for example the creater's of Systemshock2, Baldurs gate, Fallout series. Too much replayability in a game create's no need for a newer product. Also fear of competition modders are getting more and more talented providing mods next to the original product in quality - Especially total conversion mods like counter-strike, why else would sierra be so quick to buy them out.
 
By “borrowing” their brand and making a—as you say—popular mod, they will then be forced to compete with themselves.

Not only will they not get money from this venture but they couldn’t even create a similar product and sell it, since yours will always be out cutting profits from their new one.
Why would anyone play theirs when yours is free?

Of course they are going to see it as an attempt to capitalize on their property, and they will shut you down.

Chrono Trigger was not resurrected.


L. Spiro
 
Much of my work is somewhat known.

I rewrote most of the Final Fantasy VII engine to use the game’s native files (original game must be installed for mine to work) in C++ and ASM.

By rewriting the entire engine I have complete control.
I added high resolution for all modern computers, 16× Anti-Aliasing, etc., for DirectX 9.0c.

It is however incomplete and non-distributable.

Some screens and information can be found in this or this topic.


My program is entirely external and is its own .EXE.  It just knows how to load the files from Final Fantasy VII.


But there are certain things that are incomplete, since even we of this site have not finished hacking them yet.

Field files, for one.
The 3-D overworld for another.


L. Spiro

The screenshots on the lniked topics don't function anymore, could you post em again?
 
I recall seeing those screen shots a long time ago, but I wasn't aware that you coded all that stuff yourself, L.Spiro.. I just thought it was some kind of mod.

You amaze me, sir.
 
l spiro your absoloutly right mate but like you said what if we where to make it based on yours with your permission to have the client always host the server and not do a dedicated server.

What do you think then ???

Kind Regards
 
I think it’s still very dodgy and you still have to stay low to the ground.

Even talking about it right now is poking my own head over the dirt, increasing the risk my own project gets canned.

Generally I would have advised to keep the whole project quiet, complete it all, and spread it out before anyone from SquareEnix could catch on.  Having clients also be able to host is just intended to make sure that once it is out, it can’t be stopped.  Running central servers means all they have to do to stop you is shut down one computer (or a few).

But you already pointed them in your direction via e-mails, which will probably never receive replies or receive negative replies.
If it does receive a negative reply, you would be in real trouble if you then completed the project anyway.


The screenshots on the lniked topics don't function anymore, could you post em again?
I have now updated all links in that thread that are my own.


L. Spiro
 
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