A
Aavock
Guest
Can you please upload Squall's field model with the 256x128px original (cropped) texture using nearest-neighbor scaling ?
Edit: Nevermind, I got it. Thing is to insert several 128x128px *.tim files and set the UV mapping from scratch.
Edit: Nevermind, I got it. Thing is to insert several 128x128px *.tim files and set the UV mapping from scratch.
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