New Field backgrounds/CG Cutscenes thread

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Are you at all interested in helping me out with these? All you'd have to provide are some basic references (I just need blocks and lines really) and I can do the rest in 3DSmax. It'd really be appreciated.
 
Sure I do have to warn you thou I'm not very good I'm still new at skechup. Just tell me the scene and I will try.
 
uh, do whatever you want, it doesn't bother me. I just need to practise doing anything I can in max, since I've never actually gotten that far. Maybe make it a square-ish one to start, just so it's not too difficult to do.

EDIT: I'm even more excited than I thought I'd be :P I finally have a little help with this project!
 
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uh, do whatever you want, it doesn't bother me. I just need to practise doing anything I can in max, since I've never actually gotten that far. Maybe make it a square-ish one to start, just so it's not too difficult to do.

EDIT: I'm even more excited than I thought I'd be :P I finally have a little help with this project!
Got it! all send you over some soon.

EDIT:How am I doing do I need to change the way I photomatch?

http://i976.photobucket.com/albums/ae246/Mako_07/Untitled-1.png

http://i976.photobucket.com/albums/ae246/Mako_07/Untitled2.png
 
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My sincere thanks to Mako and NeoCloudstrife for joining forces!  :wink:

Keep it up!
 
uh, do whatever you want, it doesn't bother me. I just need to practise doing anything I can in max, since I've never actually gotten that far. Maybe make it a square-ish one to start, just so it's not too difficult to do.

EDIT: I'm even more excited than I thought I'd be :P I finally have a little help with this project!
Got it! all send you over some soon.

EDIT:How am I doing do I need to change the way I photomatch?

http://i976.photobucket.com/albums/ae246/Mako_07/Untitled-1.png

http://i976.photobucket.com/albums/ae246/Mako_07/Untitled2.png
Nope, they're perfect. Don't need the stuff on the right hand side though, since i'll model the train seperately some time.
 
Ok I'll post a link soon do you just want the skechup file correct? Also I'm at work so unless I have another background pic I won't be able to make any progress until tonight.

EDIT: Also what is a good free file hosting site?
 
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Megaupload or mediafire is good. And yeah, sketchup file's fine.

Also I'm at work so unless I have another background pic I won't be able to make any progress until tonight.
Chill out there, This project's been alive for a good while now, and progress is next to nowhere. I'm sure I can handle a few hours of waiting  :lol:. Just do whatever you can, whenever you can.   :wink:
 
No I haven't tried that program yet looks promising I'll try it when I get home. Hey Neo how goes it any progress?
 
Not much, but more recently I have been doing stuff. I think I might save midgar for near the end, actually, reconstructing the entire city is going to be a mammoth job. I've been Doing part of Junon, actually. Currently modelling the buildings (shops etc.). I'm modelling at quite a high poly count, so it might take a while. so far I've got the door and bottom window done, the rest should only take me a day or so, and I can just copy stuff when I'm done, so it won't take too long after that. That's if I'm not being lazy though, which I probably will be.  But perhaps soon we'll have the first remade, usable background!
 
Hmmm it seems I misunderstood how this process works I thought we were just using photomatch to render the scene's in 3D...It sound like your trying to model the whole scene from scratch into 3D. Maybe you could explain the process and steps you are using to complete a scene so I may be of some help.
 
You can get far better results by building out the scene in 3d with proper materials and lighting.
training_room_02.jpg
 
our main concern was lining everything up right, how did you go about keeping everything properly positioned?
 
Well, to get to that point took me an hour. A good chunk of the time was spent with learning how to use the camera matching tools in Max.
Took the original image into sketchup, lined up the perspective lines with the cage, then drew out the ground floor shape.
Imported the shape into max, and went from there building placeholders for all the objects needed.
 
looks very good, and not as tedious as trying to do the whole thing within sketchup. How are you planning on texturing the whole thing? That is the only problem i see with your method, you will need to unwrap the UV model and texture it in order to finish the scene.
 
My question is can I stay in skechup do I need max? Because I am very broke and max is VERY expensive...
 
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