T
Timu Sumisu
Guest
we'd have to texture them anyways, though with scetchup we'd have the original as a reference
right on, just wondering what kinda workflow you may have been planning on. I'm glad that this project is opening up, this is the last large hurdle to refinishing FF7 as a whole. I wish you guys luck, and i can chip in if you need any help texturing.we'd have to texture them anyways, though with scetchup we'd have the original as a reference
Yeah. That was one of the reasons I picked that screen. Simple shapes, minimal layers, minimal animations. Wanted to get a good test piece done to see how much time it took, and if it looked good enough.this is great, cant wait for a scene to get done and get to test one out![]()
Yeah, I thought this was the case as well. No matter how good the models are, if the textures are still low res, there isn't going to be much of an improvement.How will making new models improve the textures ? This might be a silly question but I was under the impression it was because the original backgrounds were too low a resolution that they're of such low quality. How is making models and reapplying those same textures on new modelled backgrounds through sketchup going to solve that issue ?
Of course we're going to use new textures here! The backgrounds are going to be completely re-done. Totally new! This paired with more modern rendering techniques and sleek lighting, and of course some photoshopping will create the effect I'm looking for. Now does everyone get it?Yeah, I thought this was the case as well. No matter how good the models are, if the textures are still low res, there isn't going to be much of an improvement.How will making new models improve the textures ? This might be a silly question but I was under the impression it was because the original backgrounds were too low a resolution that they're of such low quality. How is making models and reapplying those same textures on new modelled backgrounds through sketchup going to solve that issue ?
Or does remaking background models make it easier to upgrade the textures?
I did say to ignore the second building, didn't I?Why is it higher thsn the original ? It seems your new background starts where the old doors finished ?
Xeno would it be hard for you to give me another image with just the fence area? I want to try this out in the game and see how it looksThat room is mds7_w2
Here's the 4x version from where I left off over the weekend.