New Project: Bombing Mission!

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scene1_wip.jpg
 
scene1_wip2.jpg


ground is probably a placeholder
Very cool, thanks for the update!

It will be interesting to see how it looks in game.

The ground doesnt look too bad, although remember that the textures should really match the corresponding field screen. I think Spoox was doing that one?
 
scene1_wip2.jpg


ground is probably a placeholder
Where is that battle scene with that background supposed to happen?? I want to compare it to the original because I don't remember seeing some kind of bricks in Midgar. Although that's nicely done man you're really good at this. :)
 
scene1_wip2.jpg


ground is probably a placeholder
Where is that battle scene with that background supposed to happen?? I want to compare it to the original because I don't remember seeing some kind of bricks in Midgar. Although that's nicely done man you're really good at this. :)
that looks pretty sweet, I've been using photoshop for about 6 years but I'm a newbie at texturing. I'll definitely use your work as a guide line to follow cause that's amazing texturing. great job ^.^
 
you n yer artistic liscence :P. try following the original textures as a guide for once :P.
 
The "80" is not going to show up where you thing it does during battle, you will have to move it
 
Why in the world would he have to move it? Just replace the original files with new pngs and all will be well, assuming the new files were modeled using the old images as a guide.
 
Hmm I agree
though I am dumbfounded with your incredible ability the stone and numbers don't look at all like the originals.  The skybox is perfect and can be tweaked and midgar can be thrown in there eventually.
 
Update nobody really cares about:
Wedge is finally UV'd, albeit very crappily. Will try to get him textured within the next few days unless someone else wants to do it. *coughmilleniacough*

EDIT:
2010-06-23_1727.png

Wedge is ready to go!
 
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seems good at a glance, the hair spikes seem in the wrong place though, could just be me.
 
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