New Project: Bombing Mission!

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I gotta say it looks really good.... except the mouth :(
Yeah I gotta do lots of tweaking - I prefer tweaking the stuff I'm good at before I attempt stuff that may go badly wrong =D

why this mod isn't released?
Because it's not finished yet.
 
Yeah I gotta do lots of tweaking - I prefer tweaking the stuff I'm good at before I attempt stuff that may go badly wrong =D
layers are your friend.
 
I just think I'd be horrible at texturing and making a UV map :P. Guess there's only one way to find out though. Could you PM me your skype/hotmail sometime NCS? can at least have someone comment on if im fuckin up (wont pester you 2 much honest) :D

Gonna end up taking a lot longer on the MP though probably, field vs battle models v different xD
 
Biggs looks mostly great, but I agree, the nose and mouth should be dragged down towards his chin a bit.
 
how is this project how many% is it?

Sorry for my english-tions is that I'm Brazilian.
 
how is this project how many% is it?

Sorry for my english-tions is that I'm Brazilian.
Approximately 23.1% :D Just Kidding IDK. Best not ask, people don't like to feel rushed on here. Welcome to the forum.
 
Don't listen to nasty Mako
Hey there mister  :x I'll have you know I'm pretty nice! :D LOL Kudi's always mean to me now... Ever since he caught me making my giantsuper duper death ray (intended for Qhimm) he has been giving me the cold shoulder...  Geez it's gettin' do that ya cant even be a super villain these without people getting the wrong idea. =/
 
Just two questions,
you are changing the version of a computer or playstation?
And another question you're recreating the whole game with improved graphics, or only a part?

I think of you in the region should be called''remake''.
 
This project is really impresive guys! Back on the day, when Aali released Palmer I guessed it would be used be only to apply some fancy filters to the backgrounds. Now I see all those screenshoots and still can't belive you took the time to actually redo the backgrounds from scratch. I guess expecting all the backgrounds to be redone some day is simply absurd, but even just having the bombing mssion in high resolution would kick ass. If there is something I can help you with (I don't think so but still...) just ask and I'll do what I can. Whish you a lot of luck!

Guilkwe, there is no way you can change the resolution of the backgrounds for the PSX version, so this is kind of thing really only makes sens on PC.
 
Actually there is something you could take a look at for us borde. We had experimented with interpolating battle models so we could run smooth at 60fps. I had modified kimera to do it. While it sometimes worked well some of the animations got screwed up. Unfortunately i do not have the source code to show you what I did. I remember obesebear mentioning something about quaternions a while back. Also ntfic1 had looked into the camdat files a little bit but we were not able to interpolate those entirely. Perhaps you would be able to give us a hand with this? Take a look at this thread to see what we are doing. https://www.ff7catalog.com/threads/7035/
 
Not really a fan of Barret's Gatling Gun. Everything else looks stunning, but his Gatling Gun looks so... Amateur...
 
u mean... the one that isnt there? the image of barret on the FP has no gun model, only the stump that is universal to all his weapons. the jaggies on it get covered up by whatever weapon is equiped
 
Actually there is something you could take a look at for us borde. We had experimented with interpolating battle models so we could run smooth at 60fps. I had modified kimera to do it. While it sometimes worked well some of the animations got screwed up. Unfortunately i do not have the source code to show you what I did. I remember obesebear mentioning something about quaternions a while back. Also ntfic1 had looked into the camdat files a little bit but we were not able to interpolate those entirely. Perhaps you would be able to give us a hand with this? Take a look at this thread to see what we are doing. https://www.ff7catalog.com/threads/7035/
I'll do my best.
 
[offtopic]I will keep my fingers crossed for this.  I really really would like to get this game running at 60fps[/offtopic]
I agree, after watching the video after the of attempts it was amazing what the higher FPS does for this game.  I would be ecstatic to see this working.
 
This project sounds amazing, can't get over the differences in the new backgrounds. I can't even imagine how much time and effort has gone into creating the whole thing again from scratch. You guys are amazing!!!
 
I have modeled the costa del sol background but initialy it was not for the game. I decided to insert it but as I said it was not for the game so all the parts don't fit exactly on the right place but the  result is not bad.


Now that I'm able to use the tool (Palmer) I think I will begin another one but with the same size and place of the original.

I'm a Maya user and I can even do 3d model replacement but it's difficul to begin when no tutorial to start is available.

(frankly, is my english good?  :-D sometimes I wonder if people can understand me easily )
 
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