New Threat v1.4 game crash

  • Thread starter Thread starter dethkab
  • Start date Start date
Status
Not open for further replies.
D

dethkab

Guest
So my game crashes after defeating airbuster/plasmabuster.  Right after Cloud falls into the slums, the scene transitions into a black screen and crashes.  A crash.dmp is created as well as a bunch of "P" files within the game directory which I've never seen before.  Hopefully someone can figure this out!

APP.log:
Code: [Select]
Code:
[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b[00000000] INFO: Auto-detected version: FF7 1.02 US English[00000000] INFO: NVIDIA Corporation GeForce GT 755M/PCIe/SSE2 4.5.0 NVIDIA 372.54[00000000] INFO: OpenGL 2.0 support detected[00000000] INFO: Using PBO[00000000] INFO: Found swap_control extension[00000000] INFO: Max texture size: 16384x16384[00000000] INFO: Original resolution 640x480, window size 1920x1080, output resolution 1920x1080, internal resolution 1920x1080[00000000] INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 4096[00000000] INFO: FFMpeg movie player plugin loaded[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.[00000000] INFO: VGMStream music plugin loaded[00000000] INFO: Loading external library Multi.dll[00000000] LOCK UNLOCK TEST [00000001] MATRIX INITIALIZE [00000001] INITIALIZE DD/D3D END [00000001] initializing sound...[00000001] creating dsound primary buffer[00000001] reading audio file[00000001] loading static sounds[00000001] sound initialized[00000001] set music volume: 127[00000001] set music volume: 127[00000001] Entering MAIN[00000001] Exiting MAIN[00000001] START OF CREDITS!!![00000001] INFO: C:\games\Steam\SteamApps\common\FINAL FANTASY VII\data\movies\eidoslogo.avi; h264/aac 1280x896, 15.000000 FPS, duration: 11.333333, frames: 170[00000042] set music volume trans: 127->0, step=60[00000107] END OF CREDITS!!![00000107] Entering MAIN[00000107] set music volume: 127[00000107] Exiting MAIN[00000107] START OF MENU SYSTEM!!![00000250] END OF MENU SYSTEM!!![00000250] Entering MAIN[00000254] Exiting MAIN[00000254] Field Start[00000257] : [00000306] Entering MAIN[00000308] Exiting MAIN[00000308] START OF MENU SYSTEM!!![00000794] END OF MENU SYSTEM!!![00000794] Entering MAIN[00000796] Exiting MAIN[00000796] Field Start[00001300] set music volume trans: 127->0, step=144[00001533] set music volume trans: 0->127, step=1[00002334] set music volume trans: 127->0, step=64[00003577] set music volume trans: 0->127, step=1[00003577] Field Quit[00003577] Entering MAIN[00003577] Exiting MAIN[00003577] Entering FRAME_INITIALIZE SWIRL[00003577] Exitting FRAME_INITIALIZE SWIRL[00003580] Swirl sound_effect1[00003580] stop_sound[00003580] End of Swirl sound_effect1[00003659] Entering FRAME_QUIT SWIRL[00003659] Exitting FRAME_QUIT SWIRL[00003659] Entering MAIN[00003661] Exiting MAIN[00003661] [BATTLE] Entering FRAME_INITIALIZE[00003661] [BATTLE] Scene# 364[00003661] [BATTLE] Exitting FRAME_INITIALIZE[00003908] [BATTLE] Begin main battle loop[00007193] pause_sound[00007272] resume_sound ()[00026905] [BATTLE] End of current battle[00026905] [BATTLE] Begin end battle stuff[00026906] [BATTLE] Begin end battle stuff[00026907] [BATTLE] Begin end battle stuff[00026908] [BATTLE] Begin end battle stuff[00026977] stop_sound[00026978] [BATTLE] Entering FRAME_QUIT[00026978] [BATTLE] endof battle.[00026978] [BATTLE] Exitting FRAME_QUIT[00026978] Entering MAIN[00026978] Exiting MAIN[00026978] START OF MENU SYSTEM!!![00027152] END OF MENU SYSTEM!!![00027152] Entering MAIN[00027154] Exiting MAIN[00027154] Field Start[00027251] INFO: C:\games\Steam\SteamApps\common\FINAL FANTASY VII\data\movies\smk.avi; h264/aac 1280x896, 15.000000 FPS, duration: 2.533333, frames: 38[00027609] INFO: C:\games\Steam\SteamApps\common\FINAL FANTASY VII\data\movies\southmk.avi; h264/aac 1280x896, 15.000000 FPS, duration: 16.266667, frames: 244[00027852] set music volume trans: 127->0, step=72[00027932] set music volume trans: 0->127, step=3[00027941] : [00027941] : [00027941] : [00027941] : unhandled exception
FF7_GC.log:

Code: [Select]
Code:
--------------------------------------------------------------------------------FF7 GameConverter, Version 7th HeavenCreator: Kompass63Editor: EQ2AlyzaStart running at    Date: Tue 08/23/2016    Time: 19:17:08.52 Active code page: 437ActualPath C:\Users\jeon__000\AppData\Local\Temp\7ZipSfx.001You are running "Windows 8.1" on a 64 Bit Operating System (AMD64)Real Management 32Bit WOW64This patch is not yet applied.Installation path found at...""If an installation path IS found, press ENTER.If an installation path IN NOT found, TYPE IT IN and press ENTER.EXAMPLE: "C:\Games\Final Fantasy VII" (parenthesis included)corrected manual input FF7_new_Path "C:\games\Steam\SteamApps\common\FINAL FANTASY VII"Patching...Copying Registry Keys...Setting GC Registry Keys...HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\GameConverterkeysSetting language to en...Detecting drive letter for FF7 Discs...Drive letter for FF7DISC1 --- D:\ Movies path found at..."C:\games\Steam\SteamApps\common\FINAL FANTASY VII\data\movies\"Backing up files to be modified...Backing up more files to be modified...Copying English Files...Copying 1.02 patch for ff7.exe...Copying Aali's Custom Driver, version 0.8.1b...Moving OGG music files...Adding more Registry Keys...Adding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VIIAdding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\1.00\GraphicsAdding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\1.00\MIDIAdding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\1.00\SoundAdding Registry Key to HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\FF7app.exePlease check over the settings for FF7Config...1) Sound tab should have a Sound device set. Do NOT leave it blank.2) Perform the Sound and MIDI tests.3) Graphics tab can be ignored.4) Click OK when finished.Inserting Multi.dll, Hext.dll, and Languagefile...Patching FF7anyCDv2...Install the Laptop Keyboard Patch?(Choose YES if keyboard does NOT have a NUMPAD)NO Patching complete.Check FF7_GC.log for details.called with ""C:\Users\jeon__000\AppData\Local\Temp\7ZipSfx.001\FF7_GameConverter_7H.bat""Arguments: "C:\Users\jeon__000\AppData\Local\Temp\7ZipSfx.001\FF7_GameConverter_7H.bat"PROCESSOR_ARCHITECTURE:          x86 PROCESSOR_ARCHITEW6432:          AMD64 Actual Path:                     C:\Users\jeon__000\AppData\Local\Temp\7ZipSfx.001 Product Name:                    Windows 8.1 Architecture:                    AMD64 Running in Modus                 32Bit WOW64 OS Bit Version                   64 Reg-Keyname Steam                HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Steam App 39140 Reg-Keyname Re-Release           HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\{141B8BA9-BFFD-4635-AF64-078E31010EC3}_is1 Reg-Keyname 1                    HKLM\SOFTWARE\Square Soft, Inc. Reg-Keyname 2                    HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\FF7app.exe Reg-Keyname 3                    HKCU\SOFTWARE\Classes\VirtualStore\MACHINE\SOFTWARE\Wow6432Node\Square Soft, Inc. Steam Release is present:        Yes Steam Release Path:               Re-Release is present:            Re-Release Path:                  Original Release is present:      Original Release Path:            Destination Path:                C:\games\Steam\SteamApps\common\FINAL FANTASY VII Source Path:                     C:\games\Steam\SteamApps\common\FINAL FANTASY VII Videos Path:                     C:\games\Steam\SteamApps\common\FINAL FANTASY VII\data\movies Original Videos Path:             Original Language                en Converted Language               en Original Drive Letter:            Converted Drive Letter:          D:\ and now clear up Variables...Ending at           Date: Tue 08/23/2016    Time: 19:19:45.85
Profile Details
Code: [Select]
Code:
Miscellaneous - Dynamic Cloud Weapons ID: 5d6a46f7-b0b0-43b1-88cb-f54de763c5b1 Version: 2.0 CloudSword = 2 Sword = 4 Dynamic = 0 HQW = 0Miscellaneous - Jessie Mod ID: 1e2e93b2-5e26-4364-9b00-d316c618813b Version: 2.0 jessie = 0Miscellaneous - Team Avalanche Fields ID: 72152e09-7b5c-4942-8465-afa154e20b08 Version: 2.0 field_ta = 1Battle Models - Weapons ID: fe92e17c-f60d-4cf5-9c79-889f93d1edcb Version: 2.0 weapons_aerith = 3 weapons_caitsith = 1 weapons_cloud = 2 weapons_sephiroth = 1 weapons_yuffie = 1Field Models - Objects ID: 7f1274cf-3bf8-4ae6-a722-d2f374c902fc Version: 2.0 huge_materia = 1 materia = 2 potions = 2 save_point = 2Animations ID: 653bb2b6-3999-4bb0-bc21-2ae299bb7b87 Version: 2.1 f_animation = 1 w_animation = 1 60fps = 1 fba = 0 fbn = 0 fed = 0 fs = 0Battle Models - Characters ID: 1917178d-5ef1-42e2-9c5c-58045588b3f4 Version: 2.0 models_aerith = 2 models_barret = 4 models_caitsith = 1 models_cid = 1 models_cloud = 7 models_redxiii = 1 models_sephiroth = 1 models_tifa = 2 models_vincent = 3 models_yuffie = 2Battle Models - Enemies ID: 267ef1d2-599c-4f4d-860c-b838f402c587 Version: 2.1 models_diamond = 1 models_frogs = 1 models_scorpion = 1 models_jenova = 1 models_joker = 1 models_life_form = 1 models_motorball = 1 models_ruby = 3 models_soldiers = 1 models_sweeper = 1Battle Textures ID: ad83c8b5-249d-41f9-84a4-cd35200da6af Version: 2.0 battle_bg = 2Field Models - Main Characters ID: efe1b0ec-6ce3-43f7-9659-f1bc9d36f60c Version: 2.0 models_aerith = 2 models_barret = 6 models_caitsith = 1 models_cid = 2 models_cloud = 12 models_redxiii = 3 models_sephiroth = 1 models_tifa = 4 models_vincent = 2 models_yuffie = 1Field Models - Non-Player Characters ID: d329bc05-3dc0-4f35-94aa-632986f47194 Version: 2.3 models_base = 1 models_biggs = 1 models_jessie = 1 models_wedge = 1Field Textures - Part 1 ID: 5ee78f47-6a2d-4981-8be5-c9afa763b965 Version: 2.0 field_bg = 0Field Textures - Part 2 ID: 63c6df8c-971a-47f0-aac5-da4290f36058 Version: 2.0 field_bg = 1Gameplay - Difficulty and Story ID: af709876-588e-4865-84e3-0ac0bd662fb2 Version: 2.2 gameplay = 6Gameplay - Tweaks and Cheats ID: 3dbdfa3b-d97f-4cfc-9db8-223dbe0152bc Version: 2.1 ar = 1 cf = 1 dm = 0 isl = 1 i = 0 li = 0 lcs = 1 lt = 1 nrb = 0 spa = 1 sc = 1 sbo = 0Media - Movies ID: 4f61f4cf-6733-4503-93f4-ed7fdfee21a6 Version: 2.0 movie = 1Media - Music and Sound ID: 2bdd4a94-4b06-46ca-af0a-37b9dfef25aa Version: 2.0 music = 1 sound = 2Menu - Avatars and Backdrops ID: aec06415-0f12-410b-ac43-f4e89e363729 Version: 2.1 avatars_aerith = 1 avatars_barret = 1 avatars_cait_sith = 1 avatars_chocobo = 1 avatars_cid = 1 avatars_cloud = 1 avatars_cloud_young = 2 avatars_red_xiii = 1 avatars_sephiroth = 1 avatars_tifa = 1 avatars_vincent = 1 avatars_yuffie = 1 game_over = 1 prelude = 2 start_menu = 2Minigames - Coaster ID: 46efb6be-a9ab-4a24-b705-7603aca31519 Version: 2.0 coaster = 1Minigames - Chocobo Race ID: ee718ab3-0aa5-43b2-b7bc-82c69fcd19d0 Version: 2.0 avatars = 1 chocobo = 1 cid = 1 cloud = 1 jockey_1 = 1 jockey_2 = 1 textures = 1 tifa = 1Minigames - Fort Condor ID: 45b14862-3d58-41dc-a9d8-bd1f878ccf38 Version: 2.0 fort_condor = 1Minigames - Motorbike Chase ID: 0e17da17-403b-4c59-ba05-69985c432368 Version: 2.0 models = 1 textures = 1Minigames - Wonder Square ID: e3c2e300-ce83-4ca4-8806-f6df1963b07f Version: 2.0 wonder = 1Spell Textures ID: b97373a2-aa9f-40e3-9a3d-aeaa846391d4 Version: 2.1 magic = 1 coin = 0 limit = 3The Reunion - Beacause and Menu Overhaul ID: 3ee8d570-ac8b-471e-ad3f-53de21248652 Version: 2.1 beacause = 0 menu = 1 break = 1 hand = 0 nbb = 1 ncb = 0World Models - Characters ID: a5b9a2f3-c9e3-4cbb-947a-1489ebeeb921 Version: 2.1 cid_world = 1 cloud_world = 8 tifa_world = 3World Models - Enemies ID: 0d0cc481-4cc3-4e7e-9529-fa7077b38615 Version: 2.0 diamond = 1 emerald = 1 ruby = 1 ultima = 1World Models - Vehicles ID: 0e056cf4-7b37-49e1-aa9e-c57bc73db954 Version: 2.0 buggy = 1 chocobo = 1 highwind = 1 submarine = 1 tiny_bronco = 1World Textures ID: 35e0906d-7da4-4da2-b10d-87149d291a38 Version: 2.0 world_bg = 2
Thanks in advance.
 
Last edited:
Ahh I see.  Cool I'll try it out.  I wouldn't have to start all over do I?

And just to make sure I'm doing this right: I deactivate "Gameplay-difficult and story," import the new IRO file and activate it (not necessarily put it in my 7th heaven-mods folder).  And should it be at the very bottom of the load order?
 
save files should carry over; keep it at the bottom but if that doesn't work then try top instead. Someone on the thread mentioned it worked when it was at the top for them, but it should be bottom.
 
It worked! Finally woke up to Aerith looking over me.  Thanks for the help =D

By the way, the new threat mod is on the very bottom for me.
 
Status
Not open for further replies.
Back
Top