New version of FF7Music

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This is really cool.

Trying to use my old ini caused FF7 to hang as described but switching to the one from the package worked. I also had the thing with the direct sound plug in not working but the wave being fine.

The interface improvements are neat. When browsing music files and plugins the rembered folder is shared, would be nice if they were seperate.

I'm probably being dumb and/or blind but how do I set multiple input plug-ins for the diferent formats?

Edit:For other brainiacs like me I think multi plug-ins works by looking for other plugins in the same directory as the specified input plug in.

Anyway thanks for making a program that made me want to play FF7 again!
 
Hey, found a few bugs.

For some reason, trying to override "cinco" (the song played when riding a chocobo on the world map) causes a recursive loop error of some kind, and error messages will continue to pop up.   Unfortunatly, ff7music seems unable/aunwilling to produce a error log, so i need to like, re-install photoshop and make a print screen of the errors =/

[edit] nevermind, i just didnt have a song set to play it... though this doesn't seemt o be a problem for other ones... o_O


Also, the game will stop responding if the "emulate ramps" box is checked and such an event occures (Usually before fighting a Jenova, i've found, haha), so, that either needs to be fixed, or kept un-checked.

It also didn't do squat to turn off midis.  It made them very, very quite, but still audible.

Short of that, using a plethora of AC tracks and ff7 remixes is very, very awesome =)
 
Aha!  I managed to get it to work.  Had to disable my windows midi volume though cause the programme wouldn't do it.

Erm, perhaps this is a dumb question, but where do I get the plugin for playing MP3s?  I only have the in_psf.dll for playing the playstation music.  Do I need to download and install winamp and use a plugin from that?
 
Without changing anything the modified boss music starts when fighting Reno, but it also black screens and I'm back at the desktop.. :/
 
Aha!  I managed to get it to work.  Had to disable my windows midi volume though cause the programme wouldn't do it.

Erm, perhaps this is a dumb question, but where do I get the plugin for playing MP3s?  I only have the in_psf.dll for playing the playstation music.  Do I need to download and install winamp and use a plugin from that?

I didn't have it either.  I downloaded winamp 2.95 and took it from there.  It also helped me choose which files to put where anyway.

Also the ramps option did give me some trouble as well.

Without it it works great.  Thanks for the great update.  Fixed all the issues I was having with it!
 
Small update on my website (v1.5a) with a couple of fixes;

-Fixed looping (didn't read setting from INI correctly)
-Adding files doesn't put the path in the main list, but (correctly) in the search paths
-Fixed potential crash in custom looping code
-Log saved to disk on exit


Errors:

"cooperative level error" is a DirectSound error. Try reconfiguring the DS output plugin with different options, or use OUT_WAVE instead, which is what I do.

Problems with ramps - if somebody could email me a savegame as close as possible to the event which triggers it that would be helpful. Since the new version (should) save its log to disk on exit (provided you don't kill it from Task Manager) any logs would be helpful too.

Ficelib versions - should be completely irrelevant now since v1.5 doesn't require or use FICEDULA.DLL - you don't need any version present.
 
"cooperative level error" is a DirectSound error. Try reconfiguring the DS output plugin with different options, or use OUT_WAVE instead, which is what I do.
I owe you one :D It works great :D
 
Small update on my website (v1.5a) with a couple of fixes;

-Fixed looping (didn't read setting from INI correctly)
-Adding files doesn't put the path in the main list, but (correctly) in the search paths
-Fixed potential crash in custom looping code
-Log saved to disk on exit


Errors:

"cooperative level error" is a DirectSound error. Try reconfiguring the DS output plugin with different options, or use OUT_WAVE instead, which is what I do.

Problems with ramps - if somebody could email me a savegame as close as possible to the event which triggers it that would be helpful. Since the new version (should) save its log to disk on exit (provided you don't kill it from Task Manager) any logs would be helpful too.

Ficelib versions - should be completely irrelevant now since v1.5 doesn't require or use FICEDULA.DLL - you don't need any version present.

Just sent you a save before we meet the president for the first time.  Hope it can be of some help.
 
Thanks; v1.51 is up for download on my website. It should help prevent FF7 from crashing when FF7Music does, and also resolve most of the bugs in ramp emulation (well, all the bugs I found, anyway).
 
BUG in NEW version:

Theres a serious, SERIOUS delay in the music being launched in 1.51.  Like, at LEAST 5 seconds, and sometimes a track won't stop properly.  I've had to revert to 1.5 and just not have the "emulate ramps" option.

Also, is the main program window SUPPOSED to start out like, 14 pixels too small in both directions?  Because it opens up, and there's small scroll bars on the bottom and side, and stretching the border out just a little gets rid of them.  This doesn't affect functionality, btw, but it seems like something worth cleaning up once you've squished the other bugs.
 
wow all of this popped up in just over a day?
I was too busy playing with the first version!
Ramping did cause random crashes after battle.
I got a weird error at one point, FF7 crashed on me! (normally it doesnt crash, it just dies).
When you board the boat at Junon, and you see the boat on the world map, it then zooms in on the boat and is supposed to switch to a view inside the boat instead with FF7music running it crashes. XP tells me the crash was in winMM.dll

I got around it buy not using ff7music.
I will test the new version tonight, I will look forward to editing the psf package aaron, might not be till later this week though as I need to kill Jenova first!!
 
By the way, I just installed the latest ff7music version.
but it doesnt seem to like my ini (i used with ver 1.5)
just so you know
 
If you mean the MP3 music files, that is a stupid question.
Go out and buy the CDs

If you mean the files for the MP3s (ff7music.ini) to work, search the forum for ff7music.ini
 
Running 1.5a

I also found with ramps checked after looking into rooms at the honey bee it hung but I overwrote the save. I tested it out with battles as some one mentioned that and had the same problem when leaving the battle result screen. I stoped playing with ramping on after that.

Resuming doesn't seem to work for me when Looping is on, uncheck looping and it works fine.

Other than that had no crashes but I've only clocked about three hours of play since installing the latest version.
 
I just download the version 1.5.1

For me, it rocks big time why? firstly

1) The music are finally sync together with the game. Overall the synchronisation is in a much improvement (example: when it come to a fight, the music is on together with the screen turning 360 degre instead of after the screen turn 360 degree then the music will be switch on. )

2) The looping for the MP3 rocks!. No hang/crash/abornal symptom

3) I can play FF7 AC MUSIC!!!  :wicked:

Thanks for producing such a software.

You ROCKS!  8)
 
PLEASE! Can someone post a ready INI with all the required stuff.. I want my songs to be in /Ficedula/Songs/

I never got this to work!
 
This could be difficult... INI file depends on filenames what you use and directory on your hdd.
Better look for some tutorial how to make this beauty work.
 
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