A
Alhexx
Guest
Since I'm porting Ultima to C++, I'll also try to improve the Renderer Code.
My first question goes out to mirex: Which values have you used for the glPerspective function in your Biturn app? I just need the last 2 values.
Thanx.
I hope we can keep this topic alive for further renderer improvements in our apps. (I also hope that Fice'll take a look at all the question's I'll have
)
- Alhexx
My first question goes out to mirex: Which values have you used for the glPerspective function in your Biturn app? I just need the last 2 values.
Thanx.
I hope we can keep this topic alive for further renderer improvements in our apps. (I also hope that Fice'll take a look at all the question's I'll have
- Alhexx