R
rick
Guest
also i found the wmset.obj in the "world" archivie , but rinoa's tool set can't open it , it look for the wmx obj , are you really sure that the data of the enemies locations in the world map are in the file you mentioned? and more i watch the options , more that rinoa's toolset don't look like it can do what i want , that program is to mod the textures, not the location of the monsters in the world map , so if i understood correctly please tell me so i will wait untill this new program is ready
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