.p Format News

  • Thread starter Thread starter Alhexx
  • Start date Start date
Status
Not open for further replies.
A

Alhexx

Guest
Okay, good news for all .p hackers: I've continued workin' on that damn format. However, I've found some interesting things, but what's almost more important:
I have a suspicion what the huge 'corrupt' block in the Battle.lgp is:

I suppose that these files are the battle locations. Why? Well:

1. You can load the files in Ultima (well, you not, but me - I've disabled that 'Crash Test' ). But there's one thing: the models are HUGE - too big for Ultima. Normal Field models have Coords between -2 to +2. Battle models usuall have Coords from -200 to +200 . Those Battle Locations have -20000 to  +20000 ... See the problem. Even if you convert the files to RAW or LWO format, they're too huge. But I've implemented a multiplikator of 0.001 - so the model is shrinked to 1/1000 of it's original size. Then you often can recognize a kind of 'Plattform'. I'll post a screenshot later.

2. As for usual Battle models, too, there are textures stored in the corrupt block. Example: pmag
This is a usual FF7 texture and when you convert it, you'll get this result:
pmag.jpg


Now I'll go offline and keep on workin' on that ... :)

 - Alhexx
 
It seems like I'm right. I've built the pm* model toghether, here's the result..

Code: [Select]
Code:
File Name Size  Type------------------------------------0 pmaa 52 Byte  ???1 pmae 65,2 KB  Tex2 pmaf 33,2 KB  Tex3 pmag 17,2 KB  Tex4 pmah 33,2 KB  Tex5 pmai 33,2 KB  Tex6 pmaj 17,2 KB  Tex7 pmam 19,5 KB  .p File8 pman 436 Byte .p File9 pmap 436 Byte .p File10 pmar 6,41 KB  .p File11 pmat 1,89 KB  .p File12 pmav 13,5 KB  .p File13 pmax 19,9 KB  .p File

 - Alhexx
 
Heh, and just another success!

What I mean: I'm able to view texture on the model - and it seems like the Texture is aligned right!

 - Alhexx
 
wow, alhexx. looks like you were up late last night :) anywho, keep up the good work. cant wait for an expanded version of ultima that will include this stuff.
 
cant view pics........ what version of quiktime are you using?
 
See the times when I posted the posts above? That wasn't night ... :D

You can't view the pics?

 :-? hm, I can't, too ! Hm ? No, I can ! Heh? ... maybe not? Damnit, just let me convert the files to jpg ...

Okay, Pic1 and Pic2


Seems like ACDSee isn't the best tool to convert pics to PNG format ...

 - Alhexx
 
i dont know why... but the first one kinda looks like the place where you figjht jenova death.....
 
Probably it is - who knows? I haven't thought 'bout where that is, I just like that it's viewn correctly.
And the fact, that the texture seems to be aligned right, tells me that I'm right with my suspicion that the Value3 Pool has got the Texture Coords. That'd make sense, b'cause in those Battle Locations, there are as many Tex Coords as Vertices. Now I just have to find out how things go in normal Models ...

 - Alhexx
 
hmm..... i just downloaded the latest versoin of ultima, and EVERYTHING works except for things that require rotation (i.e. right click and 'real' front view)
 
??? Well, for me, it worx fine ...

Moderative question: Doesn't this belong to the Ultima topic?

 - Alhexx
 
no, not at all. i just didnt think about the ultima topic when i posted that :)
 
Doesn't matter. However, this seems to be a pure Alhexx - Darkness conversation ;)

 - Alhexx
 
First off, here's another person talking! >:)

2nd: I didn't have a problem with the PNGs probably cause NS6 can read them natively. (With active alpha channels I might add...)

3rd: That's some AMAZING progress you've made Alhexx. It's looking great.

4th: I've actually noticed a little bug with 0.27, and I'm not sure if it's in the new versions, but the perspective / rendered panel in there is displaying the model wrong. Everything is fliped horizontally. ( x = -x for example.)

That's all. Again, great progress!

Sephiroth 3D

"I don't understand..." "You don't have to understand." - Final Fantasy: The Spirits Within

Sephiroth 3D.com
[email protected]
 
First off, nutscrape sucks!

2nd: i guess its better than ie

3rd: damn, i need to find a better browser

4rd: out of ideas
 
Seph 3D:

1. Alright

2. Fine then - I'm mainly using IE6

3. Thanx

4. I'll take a look at that


 - Alhexx
 
Status
Not open for further replies.
Back
Top