G
gonomodevil
Guest
When I said "it's impossible to set high values for STR and MAG for low level monsters" I meant IN-GAME
The Ifrit program works perfectly :-D
For example, we can change parameter_4 for HP and make HP in-game as high as we want, even for a level 1 monster.
Same for VIT, SPD, etc. But I think the formula for STR and MAG doesn't allow that.
The max value for STR seems to be: parameter1 = 255, parameter2 = 1, parameter3 = 255, parameter4 = 255.
At this scenario:
a level 7 bitebug does ~990 damage to a level 7 Squall (vit 6)
a level 100 bitebug does ~4300 damage to a level 100 Squall (vit 41)
It seems that the max damage is only reached at level 100.
The Ifrit program works perfectly :-D
For example, we can change parameter_4 for HP and make HP in-game as high as we want, even for a level 1 monster.
Same for VIT, SPD, etc. But I think the formula for STR and MAG doesn't allow that.
The max value for STR seems to be: parameter1 = 255, parameter2 = 1, parameter3 = 255, parameter4 = 255.
At this scenario:
a level 7 bitebug does ~990 damage to a level 7 Squall (vit 6)
a level 100 bitebug does ~4300 damage to a level 100 Squall (vit 41)
It seems that the max damage is only reached at level 100.
