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Possibly. I need more information on what you want.Could there be a one made for the battle models as well or give it support for them? It would help great for us non-hex savvy modders for giving Sephiroth and other characters different animations and create new characters and bosses the way we in-vision them.
Again possibly. My background is primarily in parsing and processing text based files, but I should be able to write something to manipulate binary info. Looking over that page, I can certainly change the byte to set the vertices type, but I'm not sure what the what the textured flag is.Yep that entry should be ignored.
While you at creating a new program I could need two new functions: one is to change the vertices type to 0, 1 or 2 (http://wiki.qhimm.com/view/FF7/P#.P_File_Header), the other is to remove the textured flag from a group of a p-file. I have ask Dan already for that and he would do it, when he gets the time for it. However if you already working on a similar tool there is probably no need for another tool.