Yes, I used Aalli's Open GL after the installation with TOM's installer in W10.
Also I applied ff7_opengl.reg by him;
************************************************
Windows Registry Editor Version 5.00
[HKEY_LOCAL_MACHINE\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\1.00\Graphics]
"DriverPath"="ff7_opengl.fgd"
"Driver"=dword:00000003
"Mode"=dword:00000002
[HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Square Soft, Inc.\Final Fantasy VII\1.00\Graphics]
"DriverPath"="ff7_opengl.fgd"
"Driver"=dword:00000003
"Mode"=dword:00000002
[HKEY_CURRENT_USER\VirtualStore\Machine\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\1.00\Graphics]
"DriverPath"="ff7_opengl.fgd"
"Driver"=dword:00000003
"Mode"=dword:00000002
[HKEY_CURRENT_USER\VirtualStore\Machine\SOFTWARE\Wow6432Node\Square Soft, Inc.\Final Fantasy VII\1.00\Graphics]
"DriverPath"="ff7_opengl.fgd"
"Driver"=dword:00000003
"Mode"=dword:00000002
*****************************************
Lines of ff7_opengl.cfg are like beow;
*****************************************
# ff7_opengl-0.8b config file
## USER OPTIONS ##
## If you just want to play the game, these are the only options you'll want to change.
# set the window size (or fullscreen resolution) of FF7
# 0 means use original resolution in window mode, your current desktop resolution will be used in fullscreen mode
# preserve_aspect adds black borders as needed to preserve a 4:3 aspect ratio
window_size_x = 1600
window_size_y = 900
preserve_aspect = yes
fullscreen = no
# mod directory
# subdirectroy of mods/ where textures will be loaded from
mod_path = avalanche
***************************************************
With these, I got "NO WINDOW" for game screen but got FULL SCREEN for the game, not got MODS for menu by Avalanche in ;
C:\Program Files (x86)\Square Soft, Inc\Final Fantasy VII\mods\avalanche\menu
Any suggestion ?