Q
qmodder
Guest
Is there a color picker tool for the model editor?
No, sadly not.Is there a color picker tool for the model editor?

Sweeeet, that worked wonders!Workaround:
Compile the files with Bitrun to 3ds models. Load the 3ds files in pCreator, use 'Add Group' after you have opened the first to have them merged in one peace. Select a group and add a texture to them. Do this for other groups as well. Don't forget to swap the y coordinates off the UV map (you can find the tool for it under 'view'). Save this as new p-file you want.
C:\Windows\System32>
C:\Windows>
C:\Windows\SysWOW64>
C:\Windows\SysWOW64>regsvr32 COMDLG32.OCX
If you haven't done this yet then set in kimera.cfg “UNDO_BUFFER_CAPACITY =” to 1. This reduces the possible undo operations to 1 (or 2) but makes the program much more stable.Is there a fix anywhere for the "End of memory" error? I get it so so often while using higher res models.