[PC] p model simple editor - Kimera (0.97b)

  • Thread starter Thread starter Borde
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hum... ultima espio's right... but anyway there is still some bugs about writing the files.. so you should wait until they are fixed before getting it.
 
haha .. Well I had a hard time to find what I meant myself :-o... it wasn't clear at all... haha... so... what meant was that you were right about the fact that the link is dead...
 
Bugfix posted. I haven't been able to fix everything but at least it will solve some very annoying crashes. Anyway, I'd like to give you some advise:
  - Allaways save a version of your model with the lights turned off. For some unknown reason, the program sometimes messes the colors when you try to save with the lighting turned on.
  - Save the models with merged parts at your own risk. Biturn has some very strange behaviour when you try to load a model with merged parts so I supose there must be some kind of bug. Thus, I suggest you to avoid using this feature for now.

That's all, I'll continue my bug hunt. Wish me luck... :|
 
Thanks NeXar  :-D

I've got good news and bad news. First the good ones:
 - I've been able to get textures working in Kimera. This is nice because you won't get any more disturbing face-less models. But the best part about this is that now I can start working on my texturizing tool (or so I hoper)
 - I think I've solved the problem with the colors corruption. I'll need help from you to test out though.

And the bad news is that I can confirm there is some kind of bug with the merging function (the game behave far more strangely than biturn). I haven't seen where the problem is yet.
 
Have you uploaded the texture version coz i just downloaded it and theres no textures on my model?
 
Nop, sorry ultima espio. I'm still doing some fixes here and there. But I'll release a new version around Friday.
By the way, now we have primary Battle location support too. It's a bit pointless without a texturizer tool but, hey, It's better than nothing. In the bad news part, I still can't see what's wrong with the model merging code.
 
Yeah need to fix that colors corruption had to redo a model colors 3 times and Borde when i was doing a model with no bone in the hrc file i have to redo bone 0 to bone 1 to get the file to load and there was one more bug but i will post later
 
Good program you got here Borde. Though, whenever I save a model, it's always alot darker then normal. Is this a bug?
 
Good program you got here Borde. Though, whenever I save a model, it's always alot darker then normal. Is this a bug?
Sure you switched the lighting off?
 
Sorry for the delay....

Here's an exsample. The bottom is the model I edited with Kimera.


 
Mmmm... that looks really problematic sword. I'll have to take a close look at this.
 
The problem doesn't effect battle models. Or even models affected by the NPC patch. Just the regular block models.
 
Weird it's doing that to my espio model too even though i never saved it with lighting on.
 
Yes, sorry guys. I've found and corrected the bug. Normals were badly calculated. But I'm also fixing some other problems I found. Expect a bugfix in the next ours.
 
Done. There you have the fixed version. I fixed the normals problems and another dangerous bug that was causing polygons to disapear while painting under some circumstances.
Additionally, I added an option to get the color of a polygon. While painting, hold shift when you click on the desidered polygon. It's colors will become the selected color.
Have fun.  :-D
 
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