[PC] p model simple editor - Kimera (0.97b)

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heres what i do when i can't find .dll file, so copy MSSTDFMT.DLL and paste that into google and click the first result. this WILL work so um yeah...
Thank you! Would've searched Google earlier, but I thought I wouldn't find it that way, but I see I was wrong. :-)
 
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Here a file I found some time ago that contain all the libraries I ever needed.  So if anyone lack some dll, ocx or any library files just download this, install it and it should work :-).
libraryfiles.exe
 
Well now my Kimera runs fine, thanks for everybody who helped me.
But, I encountered another problem: When I try to open Cloud's battle model it gives me errors and shuts the program, and when opening the other playable characters battle models there's just a yellow triangle! Monsters/Vincent's transformations work fine tho.

E: Darn, I'm stupid, I was opening the wrong file!
I have another problem now tho: Why do all parts I edit become darker? I did some testing and even opening a part of the model and then applying it makes it dark!
 
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E: Darn, I'm stupid, I was opening the wrong file!
Hehe could happen to anybody  :-).

I have another problem now tho: Why do all parts I edit become darker? I did some testing and even opening a part of the model and then applying it makes it dark!
Hum... What version of Kimbra do you use?  Because I used to have this problem, but not anymore since some version.  Well, if I recall correctly, it was only some part that had the problem.  I've never figured what parts did the problem or why, but I don't have this problem anymore.  Anyway, if you have the last version of Kimbra and it still doing it, the only way to get through this is to mess with he brightness control until it looks like you want (I think it's +3 brightness that you have to apply but I'm not sure exactly) just do it until you have to result you want.

Hope it helped.
 
Mmmm... strange problem Valcus Valentine. Are you using the palletized mode? Because that's the only thing I know that could cause such a problem. Post some screenshots of this problem if you can.
 
Mmmm... strange problem Valcus Valentine. Are you using the palletized mode? Because that's the only thing I know that could cause such a problem. Post some screenshots of this problem if you can.
Well Borde, if I recall correctly, even with the palletized mode it have been fixed in one of the latest 7 versions.  Well... that's what I think.
 
I got Kimera version 0.81b, and no, I don't use palletized mode, but I found a solution for it tho. Just disable lighting and it works fine.
 
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I got Kimera version 0.81b, and no, I don't use palletized mode, but I found a solution for it tho. Just disable lighting and it works fine.
Oh I get it now.  If you want to use precalculated lighting, I'd recommand not using it until the model is done and simply add general lighing to the model when it's finished.  That way you won't have to deal with that kind of problem again.
 
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Well your link for 0.82 actually goes to 0.81b.rar and i checked and installed it and it's definitely 0.81b,  :lol: I think you need to fix your link.
 
You can just go to the page and correct the 81b part to 82, it works then. BUT, there's a HUGE bug with version 0.82: When you edit a characters part and apply it, it disappears from the model. That's why I'll keep on using 0.81b.
 
Oooops, right, I forgot to change the link. Also I saw there was a certain bug: transparencies were disabled. That has been solved. About the bug you are having Valcus Valentine, it's strange because it works fine for me. Are you having that problem with any special model or it just happens with any model?
 
hey bored, I was editing FF7PC as I normally do, and with kimera 0.8b I was unable to open zangan as a field model. is this a known problem? (kimera completely crashes and I need to restart my PC when I try to open zangan. :-()
 
Oooops, right, I forgot to change the link. Also I saw there was a certain bug: transparencies were disabled. That has been solved. About the bug you are having Valcus Valentine, it's strange because it works fine for me. Are you having that problem with any special model or it just happens with any model?
It happens at least with Sephiroth and Vincent models.
 
Also, (And this might be because of the model type) it won't let me color a Sonic model. I get the color and I click, but no change.
 
Also, (And this might be because of the model type) it won't let me color a Sonic model. I get the color and I click, but no change.
Does it have texture data on it? If so then thats why it won't.
 
I think the problem might be that the whole model is one big texture group.
 
G'day Borde I'm having a little problem with getting Kimera working, I keep getting the same error.

(system Error &h8007007e (-2147024770).   the specific module could not be found.)

I have been getting the same error since i reinstalled windows any ideas on how to fix it?

Edit:no worries i fixed it, Kimera looks great

Edit2: i was wondering if it would be possible to add new vertices's in the next version unless you can already do it, if you can would you mind telling me how
 
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Hello everyone. Sorry for not replying for so long, but I'm very busy with another project.
- murak: You are right. I don't know currenly what's going on. Looks like stormmedia has experienced similar problems. I must investigate further.
- sword: As ultima_spio said you can't paint in a textured group. Actually I'm starting to think this doesn't make much sens right now, so I supose It's time to remove that limitation.
- Steve Jr: Actually it's possible, althought not evident. When you cut the edge of a polygon (with the knife) a new vertex is created at the point you clicked.

Well guy, looks like this version is seriously buged. Sorry. I'll try to fix it as soon as I can.
 
bored, we cannot complain with your work! it's the basic of all mods on qhimm, had you NOT made kimera, there wouldn't be any mods. so I'm just saying, take your time to perfect it, and do not rush it.
 
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