[PC] p model simple editor - Kimera (0.97b)

  • Thread starter Thread starter Borde
  • Start date Start date
Status
Not open for further replies.
Hi I encountered another problem after I registred regsvr32 msstdfmt.dll
Kimera ran fine the version 096b. However after I restarted computer I had a runtime error 7. Out of memory I checked my memory not even 20% was used of 2 GB.
I managed to fix it by registering the dll file again. Then it got fixed.
So my question is how come the dll file got unregistered somehow? I didnt mess with it.  :-\

And also kula wende's custom ac cloud high res field. When I open it with kimera 096b. Kimera gets very very laggy. And my ram goes to 80% of 2 GB. Is this a bug with kimera? What version should I use??

Its strange that it goes and uses so much of my ram like that.  All other models including the barret's battle model by millenia and tisu the ram just stays at 40% of 2 GB tops.

Is it maybe his model ? That has to many polygons for kimera?

I just wanna change his model to make his arms less open wide. So it looks more realistic ;) But cant do it if I gotta wait 10 secs for move 1 axis.  :o

Sorry with the questions.. I hope some can help me.  :wink:
 
MSSTDFMT.DLL i installed it in the folder and in system 32 i get this.


Run-Time error '713':

Class Not Registered.
You need the following file to be installed on your machine., MSSTDFMT.DLL

 >:(
 
Holy crap people. I answered this on the last page. If you want help with something make sure it hasnt been answered already.
 
Holy crap people. I answered this on the last page. If you want help with something make sure it hasnt been answered already.
Be careful, or you too will have to change your avatar.
 
If you use windows 7 64 bit, try to put msstdfmt.dll in Windows\SysWOW64 folder not in Windows\System32.
Then C:\Windows\SysWOW64\regsvr32 /s msstdfmt.dll
It works for me  :)
 
If you use windows 7 64 bit, try to put msstdfmt.dll in Windows\SysWOW64 folder not in Windows\System32.
Then C:\Windows\SysWOW64\regsvr32 /s msstdfmt.dll
It works for me  :)
similar problem on xp help please
 
MSSTDFMT.DLL i installed it in the folder and in system 32 i get this.


Run-Time error '713':

Class Not Registered.
You need the following file to be installed on your machine., MSSTDFMT.DLL

 >:(
it is also ame
 
Well, Borde, I notice you haven't been on since March, but in case you do decide to stop by again, you should know that when a "add part to bone" is done, it messes up the UV map of the piece being added

Not just moves it, or flips it.  But completely destroys it.
 
Well, Borde, I notice you haven't been on since March, but in case you do decide to stop by again, you should know that when a "add part to bone" is done, it messes up the UV map of the piece being added

Not just moves it, or flips it.  But completely destroys it. 
You can avoid a slew of issues by using .093 it is the last bug free release. You loose a bunch of the new features, but at least it's stable.
 
You can avoid a slew of issues by using .093 it is the last bug free release. You loose a bunch of the new features, but at least it's stable.
I know .95, .91a, and .84c all messed up the UV's, so I figured they all did.  Care to upload your .93?
 
Hello, im using Kimera but when i touch something i get this error

I get that too but I think it has something to do with removing all the textures in the battle model but I get Run-time error 9. Can't remember where I got that error.
 
Hello, im using Kimera but when i touch something i get this error

I get that too but I think it has something to do with removing all the textures in the battle model but I get Run-time error 9. Can't remember where I got that error.
I just hope that I don't get error 666  ;D
 
On a side note. I randomly got that message before. So I don't know the cause of it. Might wanna ask Borde about this but it isn't really that much of a problem to be disturbing him.
 
Thanks I appreciate it.  .95 has worked flawlessly with everything... just "adding part to bone".

Too bad Borde's not around anymore.  He was so close to making it to v. 1.00
 
Thanks I appreciate it.  .95 has worked flawlessly with everything... just "adding part to bone".

Too bad Borde's not around anymore.  He was so close to making it to v. 1.00
Borde's not around anymore?? Why?? He's program is one of the needed most in ff7 modding. Sad :(
 
Anyone knows where I can download Kimera v0.90?
I have searched in the whole forum and google and I didn't found anything
 
Status
Not open for further replies.
Back
Top