[PC] Text editor - touphScript (v1.4.0)

  • Thread starter Thread starter luksy
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window.bin isn't where the main font is.  It's in menu.lgp - and I think that's the font for both menu and dialogue in there
I will try like you say.
After searching Ilducci, I found this https://www.ff7catalog.com/threads/11648/
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Finally i found the way to display custom alphabet, it still change in window.bin. Redraw not use character in *.tim
But I think it's not a good way because i cannot type exactly the charater i want, i must type the original character and it will show the replacement character. It may be confusing when transalte.
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I install FF7 steam on D drive and ts can't dump anymore, why????
"Registry values found
No FFVII installation found"
 
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Usually means steam isnt installed right.  But instead, alter the actual paths in the ini file.  Use the paths.  Set them correctly without the " " .
 
still ı cant solve this errors;
bugin1a: Error in entry n 12: Unexpected end of string
md8_5: Error in entry n 1: Unknown var
 
you've used poor formatting that ts doesn't understand.  bugin1a probably ends with a {NEW} in one of the entries without text after it. 

Md8_5 line 1 has an unknown var... like {CLOUUD} instead of {CLOUD} and so on.

Count the lines.  It's telling you which line the error is on.
 
Yup the blank spot on the bottom below is where the Japanese fonts are banked-switched in. You will need that functionality, but we never examined CKJ support.
 
No.  It's made for use only with the English game. The source code is there for download if you can code.
 
How can i compiled with MinGW? I run g++, it show a lot of errors.
 
I don't see a problem there so perhaps this is a problem with ts or your file has become corrupted somehow.  Does it encode ok with the original text file?
 
nope no bugin1a error original file. Just letter errors (not supporting chars like ş-ğ) and too much chars errors for 0_ff7.exe.txt Btw; is it possible prevent touphscript use cracked final fantasy 7. I dont want to use my translation that anyone who didnt buy FF7 from steam.
 
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nope. It's not the job of a tool to start putting restrictions on where it can be used.  And it wouldn't matter, because the files could just be uploaded whole.
 
ı think need a programming for ts using prevent cracked ff7. Anyway what about bugin1a? If I reedit bugin1a from beginning works?
 
It wouldn't matter for the reason I just gave, and ts is open source. I don't know why you have that issue, but Luksy will prob be along at some point :)
 
ı will check bugin1a ingame controller after finishing kernel2 checking maybe error no effect game but ıdk  for now.
 
i build in MinGW and get these errors:
Code: [Select]
Code:
C:\Users\Ti\AppData\Local\Temp\cc8BeNFJ.o:kernel.cpp:(.text$_ZN2ts4gzip10decompressERKSt6vectorIhSaIhEEj[__ZN2ts4gzip10decompressERKSt6vectorIhSaIhEEj]+0xa6): undefined reference to `inflateInit2_'C:\Users\Ti\AppData\Local\Temp\cc8BeNFJ.o:kernel.cpp:(.text$_ZN2ts4gzip10decompressERKSt6vectorIhSaIhEEj[__ZN2ts4gzip10decompressERKSt6vectorIhSaIhEEj]+0xbd): undefined reference to `inflate'C:\Users\Ti\AppData\Local\Temp\cc8BeNFJ.o:kernel.cpp:(.text$_ZN2ts4gzip10decompressERKSt6vectorIhSaIhEEj[__ZN2ts4gzip10decompressERKSt6vectorIhSaIhEEj]+0xcd): undefined reference to `inflateEnd'C:\Users\Ti\AppData\Local\Temp\cc8BeNFJ.o:kernel.cpp:(.text$_ZN2ts4gzip8compressERKSt6vectorIhSaIhEE[__ZN2ts4gzip8compressERKSt6vectorIhSaIhEE]+0x106): undefined reference to `deflateInit2_'C:\Users\Ti\AppData\Local\Temp\cc8BeNFJ.o:kernel.cpp:(.text$_ZN2ts4gzip8compressERKSt6vectorIhSaIhEE[__ZN2ts4gzip8compressERKSt6vectorIhSaIhEE]+0x11d): undefined reference to `deflate'C:\Users\Ti\AppData\Local\Temp\cc8BeNFJ.o:kernel.cpp:(.text$_ZN2ts4gzip8compressERKSt6vectorIhSaIhEE[__ZN2ts4gzip8compressERKSt6vectorIhSaIhEE]+0x12d): undefined reference to `deflateEnd'C:\Users\Ti\AppData\Local\Temp\ccNVllCy.o:touphScript.exe.cpp:(.text+0x7bee): undefined reference to `_imp__HashData@16'C:\Users\Ti\AppData\Local\Temp\ccNVllCy.o:touphScript.exe.cpp:(.text+0x7cf0): undefined reference to `_imp__HashData@16'
what should i do?
 
where can i get libz?
I used mingw in the link and it got the same error.
 
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