[PC] Ultima - Real-Time game hacking tool / trainer

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The Skip Dialogues option can result in soft locks because it changes the timing of cutscenes slightly and some cutscenes assume very precise timing to work properly. I’ve already fixed a handful of these, and if you encounter more please report them and I’ll fix them. I’ll note down the Elena in Icicle Inn part, let me know what the other one was.

Btw one way to recover from such a soft lock is to reload the field by using the Warp to Field function in Ultima and supplying the same current field id.
 
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Thanks, mav. For what it's worth, the same issue happened to me twice with the Elena punch, not too separate issues.

I finished playing through the whole game (minus defeating Sephiroth) with dialogue boxes off the whole, and that Elena-punch issue was the only one I encountered.
 
Wow!! Y'all really amazing at this kind of stuff. Came back looking for randomizer and help and I find this!! Thank all of the modding community!!!
 
Version 1.5.0 dropped!

This is a pretty big release with two new features:

* New Party screen - View and edit party stats, equipment, limits and more

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* Showing in-game messages when toggling speed and other hacks via keyboard shortcuts

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Also here's a change log for the past few version that I didn't post about:

* Ultima now loads battle scenes directly from the game data (so it will now properly display battles for mods that change enemies)
* Show additional details in Start Battle modal - pre-emptive, back attack, can't escape flags, etc.
* "Max Items" option in the Add Items modal that gives you 99 of each item
* "Max Materia" option in the Add Materia modal that gives you one of each materia (mastered)
* Adding items now works in battle (you can immediately use added items)
* View and edit Love Points and Battle Points
* Map Viewer: Follow Player option that will pan around the map as the player moves and also highlight the triangle the player model is currently standing on
* Added keyboard shortcuts for Skip Dialogues, Walk Anywhere, Invincibility and Manual Slots toggles
 
Great stuff, mav! This is nothing short of the BEST FFVII mod program out there. Thank you so much!
 
Version 1.6.0 dropped!

This release introduces two big new features:

Chocobos screen: view and edit Chocobos in your stables and the ones outside in the pen. You can change their name, sex, color and all racing related stats.

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Variables screen: it merges the old advanced variable editor with a totally new simplified interface that lets you edit most of the known game variables inside an easy to use interface with descriptive variable names.

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The field names and descriptions come from the excellent FF Wiki page documenting the Savemap.
 
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Can you add two hacks to this tool?
1) run by default
2) display enemies HP in the FF7 battle help. If we change value from 0xBD to 0x00 in the address 0x004198D4 (FF7 PC 2012), then enemies HP will be displayed in the battle help.
 
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Version 1.8.0 dropped!

This is a pretty big release with many of new features:

Field

  • Save states moved to their own brand new tab, see below
  • Run by Default option
  • Encounters table - shows encounters available on the current region & terrain and lets you start any of them immediately

World

  • Encounters table - shows encounters available on the current region & terrain and lets you start any of them immediately

Battle

  • Auto Sense option - always displays enemy HP in the battle help bar
  • Fractional multipliers (0.25x and 0.5x) for Exp, Gil and AP. You can use these in challenge runs to make levelling up slower
  • Enemies list now shows unnamed/dummy enemies

Save States

  • Brand new Save States manager tab
  • Added categories - you can now categorize your states and only display one category at a time

Here's a sneak peak of how Field encounter table looks like (and also refreshed sidebar tabs!)

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I downloaded this less than 20 minutes ago and I'm already loving it!

I've been testing my little difficulty mod the old-fashioned way (from save files) and oh my Goddess, this is going to save me a TON of time playtesting!  Fantastic tool.  Thank you so much for your work on this!
 
how the work coming along so far on this trainer for the 2026 version of ff7 on steam
 
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