M
maladr0it
Guest
I have just started my first mod for the PSX in which characters will remain at a starting level of 10 throughout the course of the game.
Using WallMarket I am able to change the starting level, but can't find a way to prevent the next level from being reached other than for it to require a lot of xp..
Even still, when I do that the xp bar looks funny and will run all the way to the edge of the screen. Just wonder if there's an easy way to prevent characters from levelling WITHOUT having to make all monsters in the game reward 0 xp. I am happy to do that too, but would like to have the xp bars empty from the start of the game so that it looks nice.
Also, as a side note.. how easy is it to change the descriptions/names of items and spells?
Thanks!
Using WallMarket I am able to change the starting level, but can't find a way to prevent the next level from being reached other than for it to require a lot of xp..
Even still, when I do that the xp bar looks funny and will run all the way to the edge of the screen. Just wonder if there's an easy way to prevent characters from levelling WITHOUT having to make all monsters in the game reward 0 xp. I am happy to do that too, but would like to have the xp bars empty from the start of the game so that it looks nice.
Also, as a side note.. how easy is it to change the descriptions/names of items and spells?
Thanks!