Project goals

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if you start, do stuff like halkun was doing, get a sketchup file working, and if the uvs are exported in a nice way, we can retexture them.
 
if you start, do stuff like halkun was doing, get a sketchup file working, and if the uvs are exported in a nice way, we can retexture them.
I was intrigued by halkitten mittens 3d videos so I decided to give it a shot myself.
I started off with mdstin extracted from palmer
here is the aftermath:

Untitled1.jpg

Untitled2.jpg



Please note fellas, this is my first time using a 3d modeling program let alone google sketchup.
(Starting off, I didn't have a clue what I was doing)

Learning how to (loosely) use photomatch (thats the tool that you use to do this madness) 
It gave me some insight on how difficult it would be to apply this method to some screens and objects.
Also, when one would go about doing this, how would one know what to, and what not to apply to just a flat surface.

For example: Being the sketchup nubile that I am, I applied the train to a flat surface instead of breaking it down into smaller cubes and planes.
 
Halkitten?  Oh... The avatar.... Right


Not bad for a first shot. I strongly suggest you go through the sketchup tutorials (Start with chapter 2, on the left hand side)


Hehe, Yea, I guess I forgot to mention that I do 3D art for fun. It's a whole lot harder than it looks.

You want any pointers?
 
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D: i finally find motivation to model something, i start up and i find someone else beat me to it? FFFFFFFFUUUU-
...I think it happened again D:

I'mma just give up now.
 
D: i finally find motivation to model something, i start up and i find someone else beat me to it? FFFFFFFFUUUU-
...I think it happened again D:

I'mma just give up now.
Now thats just dumb. You should both work on it and learn it.
 
Halkitten?  Oh... The avatar.... Right
You know we love you  :-D

Not bad for a first shot. I strongly suggest you go through the sketchup tutorials (Start with chapter 2, on the left hand side)


Hehe, Yea, I guess I forgot to mention that I do 3D art for fun. It's a whole lot harder than it looks.

You want any pointers?
Pointers? Yes please!!
The one thing that was really grinding my gears about the opening scene was adding planes to the walls that were PERPENDICULAR to the floor.
3D art IS harder than it looks. I need to go through all of the tutorials. :D

D: i finally find motivation to model something, i start up and i find someone else beat me to it? FFFFFFFFUUUU-
...I think it happened again D:

I'mma just give up now.
NO. If this 2d to 3d, retexture the 3d then go back to 2d method is what it is going to take to redo these backgrounds
then this endeavor will surely take well over 9000 hours of hard, painful, sweaty, tear filled labor. That is more labor than what any one
man's body has room for.  :wink:
 
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Hehe, Yea, I guess I forgot to mention that I do 3D art for fun. It's a whole lot harder than it looks.
kool, ye should post some of yer werk.

Aso to this sketchup business, can you export what you've done already, and i'll figure out how viable this whole method is? export model to obj or 3ds, and textures to ... any nice image format.
 
In my meda arts class our final is to mo-cap a 30 min scene so if my friends and I start a early and remake all the cut scenes in FF7 is it posable to replace the videos in FF7 with new MP4 format videos?
 
mo-cap 30 minutes? dats crazeh >< they should have you going on 30 seconds :P anyhow, do post the work you do, I'm eager to see how it turns out!
 
to answer your question, yes. Yes, it would be possible, assuming the codec used is supported by Aali's driver's movie plugin (I'm kind of fuzzy on which are and which aren't, especially since there have been so many released as of late)
 
mo-cap 30 minutes? dats crazeh >< they should have you going on 30 seconds :P anyhow, do post the work you do, I'm eager to see how it turns out!
It's doesn't have to be 30 minutes straight it could be 2 seconds pieces that add up to 30 minutes, also its 30 minutes minimum. Its a hard class but its worth it...I hope :|
 
HI guys hows the team ? Wazzupwith FF7...seeing you have your own thread....:)
 
If I were to work on the background how would convert them into a file photoshop can read and back to the previous file once done?
 
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If I were to work on the background how would convert them into a file photoshop can read and back to the previous file once done?
Use palmer for that.
 
hey guys, im new to this whole thing, but it looks like this whole project is really recent and very active ^-^ i think i may be able to help you out with background images if someone can point me in the right direction. I do a ton of work in Photoshop (all on my spare time for fun), 2D only for now but if you need someone to do those backgrounds... maybe we can work on the most prominent/important ones first.

Dang though, i had no idea there were over 600 bg's. Might be able to work out some sort of batch file to automatically fix up some of the lesser backgrounds, that way it can be cranked out very quickly. Big question is, how much of an overhaul are you looking for on these backgrounds? I know they are really bad in the original game but what kind of quality are you trying to get? Anyways, get back to me if you need some help, if nothing else i'm a big FF7 fan with some spare time :P
 
good to have ye. we're going for full high rez, high detail backgrounds, referenced directly from the original. You could get in touch with spoox and help out with textures, or do some post effects for rendered scenes.
 
Dang though, i had no idea there were over 600 bg's. Might be able to work out some sort of batch file to automatically fix up some of the lesser backgrounds, that way it can be cranked out very quickly. Big question is, how much of an overhaul are you looking for on these backgrounds? I know they are really bad in the original game but what kind of quality are you trying to get? Anyways, get back to me if you need some help, if nothing else i'm a big FF7 fan with some spare time :P
For the most part they're being remade from scratch; far superior to something simple like hq4x. No batch operation could possibly achieve the level of quality being aimed for, it'll take actual human work.
 
Hi guys.

I see this topic has been quiet form some time now.

I am no graphic designer but I've always like looking into this kind of stuff.

I would be really happy to help out with this worl work. If anyone would help me out on pointing me where the files are so I can start to help out?
 
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