[PSX] Final Fantasy VII Menu

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darkvadd7

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Hi,
I would like to know if it's possible to translate, or modify the menu of Final Fantasy VII, and in which file it is. Because I'm french and I want to translate the US version to have the NTSC version of this game in french?
Thank you.
 
Thanks, I think the texts are compressed, because I can't find words in files. I'm using .tbl files with matching values.
 
I didn't decompress anything, I tried using a TBL but found it easier just doing it the old fashioned way!
Do a search for "ATERIA" in SCUS_941.63, and "LOUD" in NAMEMENU.MNU
 
OK, I have them, but they are not complete, and I can't modify files directly in the iso. (Sorry I'm a novice)
 
OK, I have them, but they are not complete, and I can't modify files directly in the iso. (Sorry I'm a novice)
Grab CDMage
You can export and import files from the ISO. (Provided bytes match up)
Be sure to select Mode2!
 
I have grabbed CDMage, but I can't find the import option. And with which editor you modify the files, because I have some things like this :
"iâ„¢Sÿ)TEMÿ       -AGICÿ      -ATERIAÿ    %QUIPÿ      3TATUSÿ     /RDERÿ      ,IMITÿ      #ONFIGÿ"
 
Right click the file you want to replace in CDMage and click Import.

Use HxD: http://mh-nexus.de/en/hxd/
It will show the lowercase characters in uppercase, and the uppercase characters as symbols, ignore this, edit with hex instead (use the character encoding table from the wiki).
 
I wan't to know where the dialogs in battles are (like versus the first boss when Cloud says to Barret to be careful).
 
I wan't to know where the dialogs in battles are (like versus the first boss when Cloud says to Barret to be careful).
Its located in the Scene bud scene 82 its in the actual script of Guard Scorpion
 
Use SceneReader to unpack Battle/Scene.bin into individual chunks.
Then use the Hex Editor to translate it... it's time consuming but I don't think there is an easier way. (Could be a tool out there!)
Make sure you dont inflate the files, if you add bytes, clip the same amount you added off the end of the file (make sure you only clip padding).

Once it's done, SceneReader can rebuild your Scene.bin. Hurrah!
 
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