D
DLPB_
Guest
I'm liking the debug messages:
Code: [Select]
@Myst6re:
Searching for opcodes and so on does not work backwards properly.
Any chance also of a pseudo-code search too? And a search that can search for 2 opcodes at a time and not one? Finding a music load was difficult because the value is pushed beforehand.
Really good job with this!
Code: [Select]
Code:
83:kitase130:Defeat IfritRaise flag235: [I don't recognize any of this stuff on this map and it looks cool!Perhaps I just never used computer terminal - DLPB] 258:Event in the works!!!351That's it for today's CD.Thank you.352:This is it for today's CD.This is the end of DISC 3.369:Map is not connected.Go to control room where Seifer is waiting.528: ”Originally, the game was supposed to go to where the lifter is stationed but it will jump straight to the lab.“569:Remove items for debugging600:Temporary dialogue613:”The master fisherman's motions are all temporary. They're not connected.“640:After events,go to Party setup menu.753:Rinoa's proud pose.800:We know that the soundis not timed well.No need to report it as a bug.[Was this ever fixed? - DLPB]804:Motion, placement are temporary805:Loud noise807:Loud gunfire808:In developmentCharacter not in motion with moviePlease wait[This was obviously fixed. In the final game, the camera pans and squall's position is correct. - DLPB]809:Movie&event in development.Test movie{NewPage}What to do in the parking lotGo to the desertDo not return to prison. It crashes.810 and 811:TestElectric shock823:No motion825:No motions are included.They are floating.[Instructing that Rinoa and Squall are floating at this point - DLPB]826:Event in developmentNo lift implementedMatch character with soundReport only bugs for this scene872:Thank you, all QA personnel.That's all for today.947 and 950:Dragon's roar
@Myst6re:
Searching for opcodes and so on does not work backwards properly.
Any chance also of a pseudo-code search too? And a search that can search for 2 opcodes at a time and not one? Finding a music load was difficult because the value is pushed beforehand.
Really good job with this!
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