K
Kefka
Guest
@Tirlitit: on the topic of Enemy AI editing: this may seem like a dumb question, but is there a way to make it so that Zorn and Thorn don't immediately lose their charged magic after every single attack? I'm looking for ways to make this battle at least a little bit harder, but simply boosting the power of their spells won't really be sufficient considering that it's so easy to prevent them from using them in the first place. I was thinking of maybe making it so that you'd need 2-3 attacks on a charged clown to cancel their spell instead of just one. But my efforts so far didn't really accomplish anything. Thanks in advance for any help.