[PSX/PC] Open BIN-GZIP files - BinExplorer (1.1)

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Prob just the compression algorithm.  I'll send Luksy your way.  He may know more.
 
I don't get to work on game hacking much with my busy schedule, but I attempted to solve this right now with psxinject (included with PSXImager V2.0), but to no results.

I recompressed as usual, then changed the headers for the smaller "WINDOW.BIN" that was generated.

My copy of Final Fantasy VII PSX was ripped with CloneCD per these instructions, and I get a ".img" ISO. (I own the discs, so this isn't piracy FYI.)

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\psximager>psxinject ff7-1us.cue INIT/WINDOW.BIN edit_headers_after_e.bin++ WARN: could not retrieve file info for `ff7-1us.bin': No such file or directory++ WARN: init failedError opening input image "ff7-1us.cue", or image has wrong type
So I changed the ".img" extension to ".bin".

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\psximager>psxinject ff7-1us.cue INIT/WINDOW.BIN edit_headers_after_e.binFile 'INIT/WINDOW.BIN' replaced in "ff7-1us.bin"
Virtual CloneDrive cannot load the ".ccd" file, even after I change "ff7-1us.img" to "ff7-1us.bin" in the ".cue" file.

I just set Virtual CloneDrive to open "Other Images" instead of "CloneCD/DVD Images", and load "ff7-1us.bin".

I run pSX to load the game from the virtual drive.

Same failtastic result. The game freezes after "Sony Entertainment America Presents".
 
It should automatically change the headers.  At least, that's what I remember it doing when I used it. It can rebuild an image for you.

Images have to be bin format I think.  Renaming them will not fix a wrong format.  I'm not sure what the best program is for creating bin files from PSX games. Isobuster can probably do it. ImgBurn too. I've never had to do it :P

Also, if headers are still corrupt, try using ECCRegen.
 
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I recommend you to insert the modified files using CD-Mage.
It will give you the option to "zero-padd" the free space in case the files you modified are smaller than the original files.
Use the "zero-padding" and the image should work fine.
 
I recommend you to insert the modified files using CD-Mage.
It will give you the option to "zero-padd" the free space in case the files you modified are smaller than the original files.
Use the "zero-padding" and the image should work fine.
I've been using CDmage this entire time, and the game still freezes if the file is padded out with zeroes.
 
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