[PSX/PC] Save Editor - Black Chocobo (v1.16)

  • Thread starter Thread starter sithlord48
  • Start date Start date
Status
Not open for further replies.
yes please try two things.
1 enable cloud save see if anything different happens.
2.download this copy of BC and try with and with out cloud save enabled.
1. I enabled cloud save, loaded my game, went into the game and saved, then exited all the way back out. Opened up BC (the original version), edited my gil, saved it. Soon as I started the launcher, it deleted my saved game again.

2. I downloaded your new version of BC. With Cloud Saving still enabled, I edited my saved game (game and launcher both closed), and saved it. Upon starting the launcher, my saved game is instantly deleted.

3. Still using the new version of BC, I disabled Cloud Saving, edited my saved game (game and launcher both closed), and saved it. Still deleted my saved game as soon as the launcher started.

4. With cloud saving enabled and the new version of BC OR the old version of BC, I CANNOT load an edited save, the cloud sync overrides it and deletes the save. I found this rather odd, as I expected the Cloud Save would simply override my edited save, but it instead removes the save entirely.

5. With Cloud Saving disabled, I can load a saved game edited with either or/both versions of BC as long as I edit the save with the launcher open. I literally edited my saved game (with the launcher open, cloud saving disabled) with the original version, then edited it again with the new version, and was able to load it up just fine.

If I need to clarify anything or you want me to try anything else please let me know!
 
Last edited:
@Deamonpreast,
1. do you have saves that are in synced?
2. does your file(s) contain more then one slot of data?
3. after you edit, before starting the launcher can you check you metadata.xml file (wordpad) and see if it contains empty timestamps or signature for your valid files/slots.
4. if you have a file with more then one save, do the timestamps all match in metadata.xml for that file?

if you have file with more then one data slot can you test with a file with a single save also.

also play with the new BC let me know what you think before its to late and i release it....
 
@Deamonpreast,
1. do you have saves that are in synced?
2. does your file(s) contain more then one slot of data?
3. after you edit, before starting the launcher can you check you metadata.xml file (wordpad) and see if it contains empty timestamps or signature for your valid files/slots.
4. if you have a file with more then one save, do the timestamps all match in metadata.xml for that file?

if you have file with more then one data slot can you test with a file with a single save also.

also play with the new BC let me know what you think before its to late and i release it....
1. I don't play with Cloud Save on; however, for the purpose of testing it, I did enable it and sync my saved game with it (before editing anything).
2. My files contain only one slot of data.
3. Sure thing, here are the results:

This is my original metadata.xml, before editing (since I only have 1 save, I'm only posting the first block, the rest are empty):

<?xml version="1.0" encoding="UTF-8"?>
<gamestatus>
  <savefiles block="1">
    <timestamp slot="1">1374019195919</timestamp>
    <timestamp slot="2"></timestamp>
    <timestamp slot="3"></timestamp>
    <timestamp slot="4"></timestamp>
    <timestamp slot="5"></timestamp>
    <timestamp slot="6"></timestamp>
    <timestamp slot="7"></timestamp>
    <timestamp slot="8"></timestamp>
    <timestamp slot="9"></timestamp>
    <timestamp slot="10"></timestamp>
    <timestamp slot="11"></timestamp>
    <timestamp slot="12"></timestamp>
    <timestamp slot="13"></timestamp>
    <timestamp slot="14"></timestamp>
    <timestamp slot="15"></timestamp>
    <signature>aedcc3f20a1eccddff6e81585ab17ff2</signature>
  </savefiles>
 

After editing and saving:

<?xml version="1.0" encoding="UTF-8"?>
<gamestatus>
  <savefiles block="1">
    <timestamp slot="1">1374023649491</timestamp>
    <timestamp slot="2"></timestamp>
    <timestamp slot="3"></timestamp>
    <timestamp slot="4"></timestamp>
    <timestamp slot="5"></timestamp>
    <timestamp slot="6"></timestamp>
    <timestamp slot="7"></timestamp>
    <timestamp slot="8"></timestamp>
    <timestamp slot="9"></timestamp>
    <timestamp slot="10"></timestamp>
    <timestamp slot="11"></timestamp>
    <timestamp slot="12"></timestamp>
    <timestamp slot="13"></timestamp>
    <timestamp slot="14"></timestamp>
    <timestamp slot="15"></timestamp>
    <signature>20b012946089aa48126689a2b660634b</signature>
  </savefiles>
 
Then after starting the launcher and watching my save disappear:

<?xml version="1.0" encoding="UTF-8"?>
<gamestatus>
  <savefiles block="1">
    <timestamp slot="1"></timestamp>
    <timestamp slot="2"></timestamp>
    <timestamp slot="3"></timestamp>
    <timestamp slot="4"></timestamp>
    <timestamp slot="5"></timestamp>
    <timestamp slot="6"></timestamp>
    <timestamp slot="7"></timestamp>
    <timestamp slot="8"></timestamp>
    <timestamp slot="9"></timestamp>
    <timestamp slot="10"></timestamp>
    <timestamp slot="11"></timestamp>
    <timestamp slot="12"></timestamp>
    <timestamp slot="13"></timestamp>
    <timestamp slot="14"></timestamp>
    <timestamp slot="15"></timestamp>
    <signature>63d8b5a2dfe7db7b5b9ab9771905a181</signature>
  </savefiles>


Hope that helps? If you need more of the file or the whole thing I'll be glad to post it.
 
that last signature .. your user id is 2619999 ?
if so empty files should be signed with
4f8e83414b87011d970546d7b68fb70e
by my calculation.. if this is your correct user id then there is something wrong .
 
that last signature .. your user id is 2619999 ?
if so empty files should be signed with
4f8e83414b87011d970546d7b68fb70e
by my calculation.. if this is your correct user id then there is something wrong .
Sorry, I wasn't sure if we were suppose to keep our actual user ID private as it's tied to steam, but I don't really see any harm in it from what I can tell. My user id is 2649734.
 
I'm pretty sure this ID is only tied to this game, and I'm positive it can't be used to hack anything. Share away.
 
in that case then yes it apperas that the userID is being correctly added to the game for signing. even for empty files.

i might need to get the steam version to test this correctly . any Donations to BC will be used for this. so if i can get at lest what is it 12 bucks and it works on linux i should be able to figure this out pretty quickly. perhaps if i get enuff i can setup a bounty for signing PS3 and PSP/PsVita files.. (cause i can't do it alone).
 
Last edited:
In the case of having a save deleted that you didn't backup, theres plenty of save files that you can search for that people have uploaded that may be near where you left off.
Ive had to do that myself at one point, luckily I was able to find a save near where I originally was.

Making a backup copy before editing is ALWAYS recommended. Saving in more than one slot location is also a good idea.

Ive found that starting the game and going to select your save, then editing your file, then going back to the games main screen then back to the load save menu(so the edited information takes effect) keeps the save files from being deleted. ever since I started doing this ive had no deleted save problems.

Id also like to point out that I DO NOT use SE's Cloud Save feature as I have no use for it.

Other then that 1 issue before and after ive not encountered any problems with the game or the editor.
 
I went to edit a save where Cloud was infected with Sadness, but it showed as fury in the editor. May do some experimenting, but initial finding is that they are reversed.
 
I went to edit a save where Cloud was infected with Sadness, but it showed as fury in the editor. May do some experimenting, but initial finding is that they are reversed.
This Is fixed in my current WIP verson. it has been along time since i have done a proper release. waiting to see whats going on with this steam version stuff and a few other small things then test for release of 1.9.8 . also would love to get the translations updated if anyone would like to do the german or japanese updates they are the languages that need the most just let me know.
 
also play with the new BC let me know what you think before its to late and i release it....
I think I may have found a bug with the new version of BC. When editing the AP values of EQUIPPED Materia, it isn't saving them. For example, I'm using an Ice materia with 126/35000. Then I edit the value to 1200/35000. When I click Save, the value changes right back to 126/35000. This is not the case with the current version of BC.
 
Every time I try to edit a save, when I click Cloud, the program crashes. I'm playing the 2012 remake btw. HELP!!!!!!!
 
Every time I try to edit a save, when I click Cloud, the program crashes. I'm playing the 2012 remake btw. HELP!!!!!!!
update to newest version there should be no problem changing characters.
 
Hello everyone, I'm stuck in fantastic final seven at the end of the game (in the north cave) and I'd like to change my backup teleport...

But when I want to change my backup I have this message:

This file does not update checksum day. It will not work on your PSP


That if someone could help me it will sympe, thank you in advance!
 
So, I'm playing the steam version, and I load up my save file, and basically just mess around with my stats, didn't bother with items, materia etc.  The thing is, how do I implement my changes?  How do I play with my new stats?  I hit save, it did nothing, I hit save as and called it save01.ff7, that did nothing too.  I already used the in-game character booster, idk if that would impact it in any way.  I'm in the right folder (my documents/squarenix/Final Fantasy VII Steam/User_blah blah blah).  Basically, I made my changes, how do I save them?

EDIT:  So I sort of figured it out.  whenever I open ff7 through steam, it deletes the file I created.  I read somewhere that starting in offline mode would fix it, so I tried that, and my file was still deleted.  I'm going to try to disable cloud saves and see if that works.

Edit2: annnnd.... nope.  nada.  Idk, any suggestions?

Edit3: woo hoo, figured it out.  great tool, now that I figured out what the problem was.
 
Last edited:
Hello there all, i have also recently been born from the internet-lifestream to ask a question about this program.

I too am having this problem
whenever I open ff7 through steam, it deletes the file I created.  I read somewhere that starting in offline mode would fix it, so I tried that, and my file was still deleted.  I'm going to try to disable cloud saves and see if that works.

Edit2: annnnd.... nope.  nada.  Idk, any suggestions?
I have the latest version of this lovely program but i cant seem to get the steam version of the game to respond, it just deletes the save every time,

for the whole game I wanted yuffie to date cloud and i did everything i could but still, when it came to the time, i saw Aeris enter the room and wanted to hang myself (jk)

so i tried to use a glitch id heard of where if you encounter yuffie and answer the questions right 4 out of 5 times you get +2 love points for ever answer and then she runs away, and if you repeat this its supposed to stack the values, i did this 20 times! to make sure beyond a shadow of a doubt cloud would date yuffie, it took forever, and then STILL DIDNT WORK.

so now ive turned to this program, but i cant get it to work without my saves being deleted, and like a dipstick i forgot to back up my original saves (not that i wanted them with aeris being the one getting dated) so now i need this to avoid playing the whole game again

Edit3: woo hoo, figured it out.  great tool, now that I figured out what the problem was.
what did you do to fix it?? I think quite a few people would really like to know.
 
Status
Not open for further replies.
Back
Top