the key item list is from an older version the In the newer versions keyitems will show in the location Tab under the field as FieldItems you can filter locations with keyitems by filtering by "KeyItem" . you can also click the button on the item tab to have that done for you automaticly . The user guide needs to be updated for that and a few other things.One quick question. On your User Guide, your inventory manager has a "Key Items" list but the current release 1.9.83.1211 doesn't show that list.
Is that a old version or do I have a old version?
your base MP is way to high and when you add the materias MP bonus you have caused the game to overflow back to a low number. If you lower your base MP you should no longer have that problemAfter using Black Chocobo I can't equip ANY magic or summon materia except the master versions without my MP dropping to 10/10. My game is completely broken now.
Thank you I will try it tonight. And I'm sorry, I just reread my post and it was meant to be a cry for help but it comes off as 100% complaining.your base MP is way to high and when you add the materias MP bonus you have caused the game to overflow back to a low number. If you lower your base MP you should no longer have that problem
edit: im guessing you have used the max char button . i should maybe lower the base hp/mp given. 10k is more then you will see without mods to uncap hp/mp so that should be good
its ok i figured you were just needing help anywayThank you I will try it tonight. And I'm sorry, I just reread my post and it was meant to be a cry for help but it comes off as 100% complaining.
your welcome. So to be clear did you use the max this char button? Im gonna lower the values that sets to base HP/MPIt worked, Thank you again!
The portable version was bugged. Is fixed now. Please redownload from sf and post a feedback.Original PC version of the game loading the save in 'save01.ff7' slot 1 (the save file doesn't seem to matter as this same thing is happening in 'save00.ff7 slot 1). Using BlackChocobo 1.9.83 on Windows.
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[*]I loaded a saved game into BlackChocobo after catching my first 2 chocobos which are named "Good M" and "GreatF".
[*]In BlackChocobo the displayed names are "MGreat" (for 'Good M') and "tF" (for 'GreatF).
[*]I corrected the names in BlackChocobo back to "Good M" and "GreatF".
[*]I loaded the game in FF7 and the chocobos names are now "GoodGo" (for 'Good M') and "odM" (for "GreatF").
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Reloading the save that was created in BlackChocobo has the chocobo names correct (making me think it's the parsing/writing side of things).
I wanted to do a little more playing around so I saved (from FF7) the loaded modified version (with the 'GoodGo' and 'odM' named chocobos) and loaded that into BlackChocobo. The names were correct as 'Good M' and 'GreatF' (in BlackChocobo but still 'GoodGo' and 'odM' in FF7). The chocobos' stats also seem to not have been changed (which is what was expected as I did not modify those).
Yep that fixed it. Thank you!The portable version was bugged. Is fixed now. Please redownload from sf and post a feedback.