[PSX/PC] Save Editor - Black Chocobo (v1.16)

  • Thread starter Thread starter sithlord48
  • Start date Start date
Status
Not open for further replies.
Update:

I downloaded wine and ran the .exe version of black chocobo and everything works perfectly.
 
Last edited:
Unfortunately I am using a disc image of which I do not know the origin. 

These are what the files look like.  Is there a way to tell what version of the game this is while in game?
Don't quote images
newb : Well in this image , file its the "img" , newb , you need know the Region & the "Product Code" of your version of ff7 psx , i use "pcsx-r" for Linux , you can download the version for Mac ^^ . the Memory Card Slot Black Chocobo Save its compatible , ever and when you modify the Region and Product Code , for your version

You can install , some to mount your "img" file, in a virtual drive , to see the files , in my case are in the root of cd-rom , its called "sces_009.00" for the "PSXMemTool" you can run it with Wine (darwin) , and modify the save slot inside the memory card  , change the product code , for your version , and the region for the version , read the before post i had make and use that info for this :=) ^^
 
Last edited:
I'm having a weird problem using the above mentioned save editors on my PSX (through epsxe emulation) FF7 saves.

The editor opens the files, reads the data, recognizes it all, I can change it, and save the modifications to a new slot or over the original save. However when I start the game and load a save, none of the changes are recognized. The save is in exactly its original unmodified condition. Even the second second save slot doesn't exist.

Exiting the emulator and re-opening the .mcr file shows that none of the modifications I made were actually saved (in spite of clearly over-writing the original .mcr files or creating a new one and swapping the .mcr files)

I'm a bit mystified as to what could be causing this kind of behavior with both editors. I've tried exporting the ff7 save slots from the .mcr files to a PC ff7 save, editing the PC save, then converting the PC save as a PSX save and importing that back into the .mcr with no success either.

Any suggestions as to where I am going wrong here?
 
yes please wait a few min for the new version that should fix your issue with mcr files

Edit:
Version 1.4 is all new, today, with a bunch of new stuff.  Check it out and let me know what you think.  see page 1 for the download link.
 
Last edited:
i've created a fancy pants, linux package, a simple tar.gz file that contains an install script, that will install black chocobo (to /usr/) on your system (and pick hw type for you). to use it open a terminal in the path of the extracted tarball. and run  to install or remove.

Code: ( in terminal) [Select]
Code:
sudo sh install.sh
this will also create menu entrys for you (although you might have to log out and back in for them to be shown)

as of this morning Black Chocobo can also be found on softpedia...
 
Last edited:
I reset my game to the Bombing mission and removed everybody from my party, intending to have a New Game+ kind of experience, but it froze on the train scene.

Great editor though.
 
I reset my game to the Bombing mission and removed everybody from my party, intending to have a New Game+ kind of experience, but it froze on the train scene.

Great editor though.
yes the quest values are not all discovered, as more are discovered these kind of things will happen less often., now that i have found a good diff program for binary files, this might happen bit quicker now..
 
Yeah, it's a pretty awesome concept.

Turns out FF7 doesn't like Fraps, cuz it crashed when I opened it. And I hadn't saved after morphing 23 power sources. Luckily, I gave them all back to me using this program.

Anyway, I'm gonna be editing a seperate kernel to amp up all the bosses, so that when I replay everything's gonna be a good difficulty for somebody who killed Sephiroth.

Eagerly awaiting the next update.
 
I reset my game to the Bombing mission and removed everybody from my party, intending to have a New Game+ kind of experience, but it froze on the train scene.

Great editor though.
yes the quest values are not all discovered, as more are discovered these kind of things will happen less often., now that i have found a good diff program for binary files, this might happen bit quicker now..
I can think of at least 9001 diff applications for *nix. Like, uh, DIFF.
 
I can think of at least 9001 diff applications for *nix. Like, uh, DIFF.
the problem with diff is this
for binary (non-text) files, diff normally reports only that they are different.
we can force it to show the differances but they are shows as if the files are ascii. and is just as useless..


B_chocobo update:
started 1.5 last night, i have most of the options menu completed.. if you have suggestions for what it should contain now would be the time to give your suggestions.
 
Last edited:
It should have....

The ability to transfer stats, items like equipment, and materia over to another file.

This way you could start a new file, save near the scorpion, open up Black Chocobo and transfer over the stuff, making it like new game+. Oh, but Key Items have to be left behind.
 
I can think of at least 9001 diff applications for *nix. Like, uh, DIFF.
the pro
blem with diff is this
for binary (non-text) files, diff normally reports only that they are different.
we can force it to show the differances but they are shows as if the files are ascii. and is just as useless..


B_chocobo update:
started 1.5 last night, i have most of the options menu completed.. if you have suggestions for what it should contain now would be the time to give your suggestions.
Ah, I'd forgotten about text encoding.
 
Ah, I'd forgotten about text encoding
its ok :P
It should have....

The ability to transfer stats, items like equipment, and materia over to another file.

This way you could start a new file, save near the scorpion, open up Black Chocobo and transfer over the stuff, making it like new game+. Oh, but Key Items have to be left behind.
you can already do this.. by changing your stats,equipment,items and materia.... eventually you will just be able to revert correctly to bombing mission (or any other part in the game).. well at least thats the goal.
 
Yeah, but this would do it manually. That makes me sound lazy, doesn't it?

I replicated my stats on a new file. Quite enjoyable. Even have my materia.
 
Last edited:
Have you found a way to save the file as a .vmp file? I have a psp and thats how it save them.
 
Is there any way to change the region encoding in the program on top of the .vmp support? The region encoding present in PS1 games has really impeded my trying to get into the debug room in Final Fantasy VII.
 
Status
Not open for further replies.
Back
Top