[PSX/PC] Save editor - Hyne (1.11.2)

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A save file = a memory card. Often the save file data from an emulator is exactly the same format than bytes in your memory card.
This is true for the following format: *.mcr, *.ddf, *.mc, *.mcd, *.mci, *.psm, *.vm1
Sometimes there is just a header at the beginning (for example, the GME format contains an user description).
 
Hey I'm sorry if this has been asked before but I've been playing FF8 on my PSP for a while and I wanted to use your program to get a few things I can't get (stuff from the pocketstation specifically, and I was having trouble getting marlboro tentacles) but the PSP won't read the save. Is there a way to use a modded save on my PSP (which is not modded in any way so I can't use any homebrew...)
 
Hey I'm sorry if this has been asked before but I've been playing FF8 on my PSP for a while and I wanted to use your program to get a few things I can't get (stuff from the pocketstation specifically, and I was having trouble getting marlboro tentacles) but the PSP won't read the save. Is there a way to use a modded save on my PSP (which is not modded in any way so I can't use any homebrew...)
Read the wiki, there is no other way for now.
 
That's what I figured. Oh well I got the tentacles finally I guess I just gotta deal without mog. Do you know if there's a tool to transfer save files from a PS1 memory card to PS3? I have the PS1 gameshark so I can get stuff that way...
 
Hi! Haven't fully tested Hyne yet but I love what it does.

My question is: The "Bonus" section in the Character tab, do those have the same effect as the GF character abilites such as 'Mag Bonus, Str bonus' and so on? Like if I put 1 point in Hp bonus under Squall in the Character tab he will gain an extra point of HP each time he level up?
 
My question is: The "Bonus" section in the Character tab, do those have the same effect as the GF character abilites such as 'Mag Bonus, Str bonus' and so on? Like if I put 1 point in Hp bonus under Squall in the Character tab he will gain an extra point of HP each time he level up?
No, these are values directly​added to the stats of the characters.
 
So if I take Squall for an example which has 47 in str at lvl hundred without junction and weapon (if my memory serves me right) and I add 10 str in the bonus field he will have 57 str? It's a basic raw stat addition?
 
Is this edutor more advanced than Griever (the one in the main page?
 
So if I take Squall for an example which has 47 in str at lvl hundred without junction and weapon (if my memory serves me right) and I add 10 str in the bonus field he will have 57 str? It's a basic raw stat addition?
Yes.

Is this edutor more advanced than Griever (the one in the main page?
Sure.
 
There's one problem I noticed. During the seed mission, I changed the battle model of Zell and Seifer to Laguna and Kiros. When it got to the point to switch Selphie for Seifer, Seifer(Kiros) disappeared from my main group, and instead of getting Selphie I didn't get anyone. Selphie went in the bottom group with Quistis with no way of bringing her into the group. I don't know if it's anything you can fix, but I figured I would bring it up.

Edit: I ran through again and this time with Seifer in my party the whole way. Once it switched Seifer and Selphie it worked out correctly.
 
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I am having a problem with this program every time i try to save the edit file the program tells me can not delete file than tell me the file path than it says failed to save and it say to make sure another program isn't using it...
there is no other program using it.
 
what does the renzokuken indicator sliding bar used for in the limit break junction for squall??
 
Tiny update soon, if you have any suggestions...



Edit: See post below.
 
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Hyne 1.6.1 is released for Windows!

Download

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Changelog (1.6.1):

  • Add VM1 support
  • Can export in PSV format (but like VMP, without breaking the protection)
  • Can open a save from raw data
  • Can replace a save icon by another from FF8
  • Can create a new file and create a "new game" save
  • New editor section: "party" with some data from the misc editor and a model position editor
  • Introduction menu
  • Can open a save state from ePSXe (*.000, *.001...) and from pSX (*.psv)
  • It is now possible to Drag & Drop a save to modify the save order or export a save into another instance of Hyne
  • If the language is not detected on your machine, a dialog will allow you to choose your language
  • The save mechanism is modified: the file is saved only if you choose "save" in the menu (or by pressing Ctrl+S, etc...)
  • Fix a bug when convert a save to PlayStation memory card (*.mcr file for example)
  • Some improvements to the ergonomics of the GUI
 
Hi,can i put Laguna,Ward and Kiros without replacing the other characters?
 
Awesome program, I've used it to knock my characters back down when they gain too many levels early!

Struggling with getting the alternative costumes to work, got the box ticked for Squall for example and tried every combination "Locked 1" and "Locked 2" either ticked, unticked or both ticked/unticked and I'm still wearing his normal clothing.

Any help you can give would be great, thanks!
 
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