Re: [FF7PC] [7H] Enhance...

  • Thread starter Thread starter Chrysalis
  • Start date Start date
Status
Not open for further replies.
An update posted to enhance battle UI a bit based on some feedback, recommended to update.
 
Hi! I love the mod, especially the battle part. However activating this mod locks my field fps to 20. Disabling this mod becomes 30 again.

Is this a known issue?
 
Huge thanks for releasing this mod!
it makes everything look clean and more modern  8-)
 
Anyway you can make a drop down and have one other style. I mean its fine the way it is, but im really liking changing it up some here are the two other styles....
maxresdefault.jpg
 
Anyway you can make a drop down and have one other style. I mean its fine the way it is, but im really liking changing it up some here are the two other styles....
maxresdefault.jpg
Nice screenshot. That's from my video lol. I wish there was a way to get this working with Reunion. Or at least DLPB re-implement his Overhaul, which is of course up to him. I love the Reunion mod and think the only thing missing is something like this mod. If nothing else (menu boxes, battle boxes, etc.) I'd take just some HD font to go with the rest of the HD I have going on.
 
Enjoying your 2.0 version very much. Curious, is it possible to enable all boxes (field/battle) to be transparent like the help box?
 
Does this mod work with 7th Heaven 2.0? I tried using it but it crashes the game when i enable "Enhanced Stock" or "All Status Visible" options.
 
Does this mod work with 7th Heaven 2.0? I tried using it but it crashes the game when i enable "Enhanced Stock" or "All Status Visible" options.
it works for me fine. Did you download it directly from the 2.0 catalog? and did you make sure its in the correct load order?
 
I downloaded it from the 7th heaven 2.0 app and i did auto sort mods, yet is it crashing. All the other mods i use are not crashing at all. Even if i disable all mods and only leave Enhanced Stock active it is still crashing.
 
Post your Profile Details so we can see exactly how you’re configuring and ordering your mods.
 
This is what is use.

7th Heaven Version: 2.0.3.406

Code: [Select]
Code:
# Animations - Qhimm Catalog ID: ad98f03e-143d-41b0-8937-96fec7c821ea Version: 3.0 Is Active: True "Battle"  (Animations - Battle)   = "0 - 15 FPS"                  (0)        "Field"   (Animations - Field)    = "1 - Bloodshot + Kaldarasha"  (1)        "World"   (Animations - World)    = "1 - Bloodshot + Kaldarasha"  (1)       # Battle Models - Qhimm Catalog ID: e4786c44-997e-4a29-b522-a4922aa4d457 Version: 3.0 Is Active: True "=======Main======="  (Battle Models)                 = ""                        (0)        "Aerith"              (Main Characters - Aerith)      = "1 - Kaldarasha"          (1)        "Barret"              (Main Characters - Barret)      = "2 - Kaldarasha"          (2)        "Cait Sith"           (Main Characters - Cait Sith)   = "1 - Kaldarasha"          (1)        "Cid"                 (Main Characters - Cid)         = "2 - Kaldarasha"          (2)        "Cloud"               (Main Characters - Cloud)       = "2 - Kaldarasha"          (2)        "Red XIII"            (Main Characters - Red XIII)    = "3 - Kaldarasha"          (3)        "Sephiroth"           (Main Characters - Sephiroth)   = "3 - Kaldarasha"          (3)        "Tifa"                (Main Characters - Tifa)        = "3 - Kaldarasha"          (3)        "Vincent"             (Main Characters - Vincent)     = "2 - Kaldarasha"          (2)        "Yuffie"              (Main Characters - Yuffie)      = "1 - Kaldarasha"          (1)        "Aero Combatant"      (Enemies - Aero Combatant)      = "0 - No Change"           (0)        "Air Buster"          (Enemies - Air Buster)          = "0 - No Change"           (0)        "Chocobo"             (Enemies - Chocobo)             = "0 - No Change"           (0)        "Diamond Weapon"      (Enemies - Diamond)             = "0 - No Change"           (0)        "Elena"               (Enemies - Elena)               = "0 - No Change"           (0)        "Frogs"               (Enemies - Frogs)               = "2 - Style 2"             (2)        "Grunt"               (Enemies - Grunt)               = "0 - No Change"           (0)        "Guard Hound"         (Enemies - Guard Hound)         = "0 - No Change"           (0)        "Guard Scorpion"      (Enemies - Guard Scorpion)      = "0 - No Change"           (0)        "Hundred Gunner"      (Enemies - Hundred Gunner)      = "0 - No Change"           (0)        "Jenova"              (Enemies - Jenova)              = "0 - No Change"           (0)        "Joker"               (Enemies - Joker)               = "0 - No Change"           (0)        "Life Form"           (Enemies - Life Form)           = "0 - No Change"           (0)        "Mighty Grunt"        (Enemies - Mighty Grunt)        = "0 - No Change"           (0)        "Motorball"           (Enemies - Motorball)           = "0 - No Change"           (0)        "Reno"                (Enemies - Reno)                = "0 - No Change"           (0)        "Ruby Weapon"         (Enemies - Ruby)                = "0 - No Change"           (0)        "Rude"                (Enemies - Rude)                = "0 - No Change"           (0)        "Shinra Soldiers"     (Enemies - Shinra Soldiers)     = "1 - Kaldarasha"          (1)        "Sweeper"             (Enemies - Sweeper)             = "0 - No Change"           (0)        "Aerith"              (Weapons - Aerith)              = "3 - Mike + slayersnext"  (3)        "Cait Sith"           (Weapons - Cait Sith)           = "1 - omega res novae"     (1)        "Cloud"               (Weapons - Cloud)               = "1 - Millenia"            (1)        "Red XIII"            (Weapons - Red XIII)            = "1 - philman"             (1)        "Sephiroth"           (Weapons - Sephiroth)           = "1 - Mike"                (1)        "Yuffie"              (Weapons - Yuffie)              = "1 - Mike"                (1)       # [Tsunamods] Avalanche Arisen Battle Textures ID: c33191b1-439d-4536-9c70-cc5f6957dfa2 Version: 1.0 Is Active: True "Textures"  (battle_bg)   = "Avalanche Arisen"  (1)       # Battle Textures - Qhimm Catalog ID: b9315620-c927-4fcb-9c05-185783a8967e Version: 3.0 Is Active: True "Battle Textures"  (Battle Textures)   = "1 - [4x Upscale] Remako HD - CaptRobau"  (1)       # Field Models - Qhimm Catalog ID: 25cf73b9-873e-47a7-92c4-7a581d4707c9 Version: 3.0 Is Active: True "===Resize Project==="   (Field Models)                       = ""                          (0)        "Resize Project"         (Resize Project)                     = False                       (0)        "===Dynamic Weapons==="  (Dynamic Weapons)                    = ""                          (0)        "Cloud"                  (Dynamic Weapons - Cloud)            = "4 - Kaldarasha"            (4)        "Buster Sword"           (Dynamic Weapons - Buster Sword)     = "3 - Millenia - Left Hand"  (3)        "Mythril Saber"          (Dynamic Weapons - Mythril Saber)    = "1 - Millenia"              (1)        "Hardedge"               (Dynamic Weapons - Hardedge)         = "1 - Millenia - Left Hand"  (1)        "Butterfly Edge"         (Dynamic Weapons - Butterfly Edge)   = "1 - Millenia - Left Hand"  (1)        "Enhance Sword"          (Dynamic Weapons - Enhance Sword)    = "1 - Millenia"              (1)        "Organics"               (Dynamic Weapons - Organics)         = "1 - Millenia - Left Hand"  (1)        "Crystal Sword"          (Dynamic Weapons - Crystal Sword)    = "1 - Millenia"              (1)        "Force Stealer"          (Dynamic Weapons - Force Stealer)    = "1 - Millenia"              (1)        "Rune Blade"             (Dynamic Weapons - Rune Blade)       = "1 - Millenia"              (1)        "Murasame"               (Dynamic Weapons - Murasame)         = "1 - Millenia - Left Hand"  (1)        "Nailbat"                (Dynamic Weapons - Nailbat)          = "1 - Millenia"              (1)        "Yoshiyuki"              (Dynamic Weapons - Yoshiyuki)        = "1 - Millenia - Left Hand"  (1)        "Apocalypse"             (Dynamic Weapons - Apocalypse)       = "1 - Millenia"              (1)        "Heaven's Cloud"         (Dynamic Weapons - Heaven's Cloud)   = "1 - Millenia"              (1)        "Ragnarok"               (Dynamic Weapons - Ragnarok)         = "1 - Millenia"              (1)        "Ultima Weapon"          (Dynamic Weapons - Ultima Weapon)    = "2 - Millenia"              (2)        "Huge Materia"           (Objects - Huge Materia)             = "1 - Grimmy"                (1)        "Materia"                (Objects - Materia)                  = "2 - Team Avalanche"        (2)        "Potions"                (Objects - Potions)                  = "1 - Costa07"               (1)        "Save Point"             (Objects - Save Point)               = "2 - Team Avalanche"        (2)        "Aerith"                 (Main - Aerith)                      = "2 - Kaldarasha"            (2)        "Barret"                 (Main - Barret)                      = "6 - Kaldarasha"            (6)        "Cait Sith"              (Main - Cait Sith)                   = "1 - Kaldarasha"            (1)        "Cid"                    (Main - Cid)                         = "2 - Kaldarasha"            (2)        "Cloud"                  (Main - Cloud)                       = "0 - No Change"             (0)        "Red XIII"               (Main - Red XIII)                    = "3 - Kaldarasha"            (3)        "Sephiroth"              (Main - Sephiroth)                   = "1 - Kaldarasha"            (1)        "Tifa"                   (Main - Tifa)                        = "4 - Kaldarasha"            (4)        "Vincent"                (Main - Vincent)                     = "2 - Kaldarasha"            (2)        "Yuffie"                 (Main - Yuffie)                      = "1 - Kaldarasha"            (1)        "Biggs"                  (Support - Biggs)                    = "1 - Kaldarasha"            (1)        "Bugenhagen"             (Support - Bugenhagen)               = "2 - Kaldarasha - Sitting"  (2)        "Jessie"                 (Support - Jessie)                   = "1 - Kaldarasha"            (1)        "Wedge"                  (Support - Wedge)                    = "1 - Kaldarasha"            (1)        "Air Buster"             (Enemy - Air Buster)                 = "0 - No Change"             (0)        "Elena"                  (Enemy - Elena)                      = "1 - Kaldarasha"            (1)        "Reno"                   (Enemy - Reno)                       = "1 - Kaldarasha"            (1)        "Rude"                   (Enemy - Rude)                       = "1 - Kaldarasha"            (1)        "Shinra Soldiers"        (Enemy - Shinra Soldiers)            = "0 - No Change"             (0)        "Non-Player Characters"  (NPC)                                = "1 - Kaldarasha"            (1)       # Field Textures - Qhimm Catalog ID: ff3eb6c3-5f61-43e0-afd2-2f32685cc6eb Version: 3.0 Is Active: True "Field Textures"  (Field Textures)   = "1 - [4x Upscale] Remako HD - CaptRobau"  (1)       # Gameplay - Qhimm Catalog ID: ace21ed7-9e32-4782-b397-1ce937bf3507 Version: 3.0 Is Active: True "======Difficulty======"  (Gameplay)               = ""               (0)        "Difficulty"              (Difficulty)             = "0 - No Change"  (0)        "Always Run"              (Always Run)             = False            (0)        "Clock Fix"               (Clock Fix)              = False            (0)        "Disable Mouse"           (Disable Mouse)          = False            (0)        "Hand Indicator"          (Hand Indicator)         = "1 - Removed"    (1)        "Increase Sense Limit"    (Increase Sense Limit)   = False            (0)        "Invincible"              (Invincible)             = False            (0)        "Lock Inventory"          (Lock Inventory)         = False            (0)        "Lucky Cait Sith"         (Lucky Cait Sith)        = False            (0)        "Lucky Tifa"              (Lucky Tifa)             = False            (0)        "No Random Battles"       (No Random Battles)      = False            (0)        "Save/PHS Anywhere"       (Save/PHS Anywhere)      = False            (0)        "Skip Cutscenes"          (Skip Cutscenes)         = False            (0)        "Sync Barret Opening"     (Sync Barret Opening)    = False            (0)       # Media - Qhimm Catalog ID: fe3a9938-8083-4201-9f52-dd1e3eaba28c Version: 3.0 Is Active: True "Movies"  (Movies)   = "1 - [AI] CaptRobau - Remako HD"           (1)        "Music"   (Music)    = "1 - Anxious Heart - Original Soundtrack"  (1)        "Sound"   (Sound)    = "0 - No Change"                            (0)       # Minigames - Qhimm Catalog ID: fae201ee-9fa5-4163-ab56-2b478111449d Version: 3.0 Is Active: True "====Chocobo Race===="    (Chocobo Race)                 = ""                           (0)        "Base Models"             (Chocobo Race - Base Models)   = "1 - Kaldarasha"             (1)        "Cid"                     (Chocobo Race - Cid)           = "1 - Kaldarasha"             (1)        "Cloud"                   (Chocobo Race - Cloud)         = "1 - Kaldarasha"             (1)        "Tifa"                    (Chocobo Race - Tifa)          = "1 - Kaldarasha"             (1)        "Textures"                (Chocobo Race - Textures)      = "1 - Grimmy"                 (1)        "=======Coaster======="   (Coaster)                      = ""                           (0)        "Textures"                (Coaster - Textures)           = "1 - Grimmy"                 (1)        "======Fort Condor====="  (Fort Condor)                  = ""                           (0)        "Models"                  (Fort Condor - Models)         = "1 - Strayoff"               (1)        "Textures"                (Fort Condor - Textures)       = "1 - Strayoff + Grimmy"      (1)        "===Motorbike Chase===="  (Motorbike Chase)              = ""                           (0)        "Models"                  (Motorbike Chase - Models)     = "2 - Kaldarasha - Original"  (2)        "Music"                   (Motorbike Chase - Music)      = "0 - No Change"              (0)        "Textures"                (Motorbike Chase - Textures)   = "1 - Grimmy"                 (1)        "=====Snowboard======"    (Snowboard)                    = ""                           (0)        "Textures"                (Snowboard - Textures)         = "1 - Grimmy"                 (1)        "====Wonder Square===="   (Wonder Square)                = ""                           (0)        "Tweaks"                  (Wonder Square - Tweaks)       = True                         (1)       # Spell Textures - Qhimm Catalog ID: 702dcfdb-70c1-48c4-95e7-a13413855e25 Version: 3.0 Is Active: True "Main"         (Main)          = "2 - [4x Upscale] kela51 + satsuki"  (2)        "Coin Skill"   (Coin Skill)    = "23 - Transparent Metallic Yellow"   (23)       "Limit Break"  (Limit Break)   = "9 - Mike - Version 2"               (9)       # Enhanced Stock UI-rel2 ID: 2b49d831-6556-41df-9ddb-d1a6e937f548 Version: 2.01 Is Active: True "Enhanced Stock"          (enhanced)        = "Enhanced Stock - On"             (1)        "All Status Visible"      (status)          = True                              (1)        "Items + Materia Icons"   (items_materia)   = "Colored Items + Shiny Materia"   (4)        "UI Bar Thickness"        (bars)            = "Thinnest Bars"                   (2)        "Font Brightness"         (fonts)           = "Bright Fonts"                    (2)        "Battle Field View Size"  (battleview)      = "Recommended View, Optimised UI"  (1)        "Help Box Transparency"   (hbb)             = "No Box, Text Only"               (1)        "Field Dialog Style"      (fds)             = "Menu Overhaul"                   (1)        "Controller Icons"        (controller)      = "Xbox Icons"                      (1)        "EXP Bar Toggle"          (nt)              = "Exp Bars Enabled"                (0)       # World Models - Qhimm Catalog ID: 3365b425-2391-4cc2-ba02-fef3437eba71 Version: 3.0 Is Active: True "=======Main======="  (World Models)              = ""                (0)        "Cid"                 (Main Characters - Cid)     = "2 - Kaldarasha"  (2)        "Cloud"               (Main Characters - Cloud)   = "5 - Kaldarasha"  (5)        "Tifa"                (Main Characters - Tifa)    = "4 - Kaldarasha"  (4)        "Diamond"             (Enemies - Diamond)         = "2 - PRP"         (2)        "Emerald"             (Enemies - Emerald)         = "1 - PRP"         (1)        "Ruby"                (Enemies - Ruby)            = "1 - PRP"         (1)        "Ultima"              (Enemies - Ultima)          = "1 - PRP"         (1)        "Buggy"               (Vehicles - Buggy)          = "0 - No Change"   (0)        "Chocobo"             (Vehicles - Chocobo)        = "0 - No Change"   (0)        "Highwind"            (Vehicles - Highwind)       = "0 - No Change"   (0)        "Submarine"           (Vehicles - Submarine)      = "0 - No Change"   (0)        "Tiny Bronco"         (Vehicles - Tiny Bronco)    = "0 - No Change"   (0)       # World Textures - Qhimm Catalog ID: 00583ff5-d5b8-4efa-9678-8e319574839e Version: 3.0 Is Active: True "World Textures"  (World Textures)   = "1 - [4x Upscale] Remako HD - CaptRobau"  (1)     
 
Last edited:
First off, please deactivate everything except ESUI and report if and when it crashes.

Secondly, deactivate the standalone ESUI and try using it from User Interface - 3.0 from the Qhimm Catalog.
 
Enjoying your 2.0 version very much. Curious, is it possible to enable all boxes (field/battle) to be transparent like the help box?
This has been developed and a new build will go out after has had some testing.

Also the OP will be updated over the next couple of days, I was busy helping with the 7h launch.
 
I have tried this time with only User Interface installed and enabled or with only Enhanced Stock installed and enabled and i keep getting the same error.

I took a screenshot the error i am getting. It is a game driver error right when the game launches. See below drop box links with image of the crash, APP.LOG and Crash.dmp if that helps. I wanted to attach these directly to the post but it seems i do not have that option.

https://www.dropbox.com/s/uqk2c8su45gibml/Crash.png?dl=0
https://www.dropbox.com/s/i0c9rhp60hbtv67/crash.dmp?dl=0
https://www.dropbox.com/s/u3sr2fkzzcf7qyv/APP.LOG?dl=0

Also please note that any other mod works just fine for me. This is the only mod that keeps crashing for me.
 
Try excluding ff7.exe and 7th heaven.exe in any security software you have installed, including the windows DEP if you have that set to non default behaviour.
 
Thank you Chrysalis. It was DEP who was causing this. The mod works just fine for me now. Also thank you for making this mod, interface looks great.
 
Status
Not open for further replies.
Back
Top