D
Dailoh
Guest
You are a mod god!
Why thank you. :mrgreen:You are a mod god!
Yeah, those are default keyboard keys - so if you map to the normal keyboard keys, it should work great. Just look in the keyboard configuration in the launcher and copy the keybinds.So for anything use DS4, inorder for the buttons to show up correctly with your controller, you have to map your "X" button to x key, "Square" to s key, "Triangle" to c key, and "Circle" to v key. Still working on the green B1, B2, B3, B4 to not show up.
What color is B1, B2 etc?I found that ff8input.cfg file you were talking about. I removed all the B1, B2 etc button assignments but they are still showing in game.
Thank you very much. I was just thinking exactly the same thing about the Reunion. Actually... I was thinking more along the lines of "holy strawberries, your mod is amazing".8) Great mod. I'll use it when I play FF8 again.
Does Ds4windows map the keyboard inputs to the buttons? If you're still getting B1, B2, etc, it's because the game is seeing the controller as the input option. You can always wait until FFVIII boots and THEN plug in your controller and start DS4windows, but that fix kinda sucks.I'm using ds4windows and i've tried everything in the guide and in the comments that you recommend to get the HID pack to work. no matter what i try everytime i go to customize controller in game i get the green b1-b10 letters. if i press a button on the keyboard (backspace, enter, etc...) the playstation icons will flash until i let the button go. it also does not let me save these settings.
I tried this and it worked for the button images, however the left analog stick nolonger functions.Does Ds4windows map the keyboard inputs to the buttons? If you're still getting B1, B2, etc, it's because the game is seeing the controller as the input option. You can always wait until FFVIII boots and THEN plug in your controller and start DS4windows, but that fix kinda sucks.
when i try this option all the images are swapped (i.e. "x" shows as "r2" etc...)If you still see B1-B10, try the non-HID version (regular version).
i also tried this method. the problem i'm having is lets say i finish a battle and the bottom of the screen says "press 'x' to confirm" it will show as "press 'B10' to confirm" but if i hold the "enter" key or "backspace" key on my keyboard the correct psx button shows up. I can try to do shadowplay to make a video if that helps.In a file explorer go to:
\My Documents\Square Enix\FINAL FANTASY VIII Steam
Edit the file called ff8input.cfg
Change the numbers below the Joystick section to all be 0s so that it looks like this
Joystick
1. "Select" 0
2. "Exit" 0
3. "Misc" 0
4. "Menu" 0
5. "Toggle" 0
6. "Trigger" 0
7. "RotLt" 0
8. "RotRt" 0
9. "Start" 0
10. "Select" 0
11. "Up" 0
12. "Down" 0
13. "Left" 0
14. "Right" 0
Save the file and then right click on it and open it's properties. Make the file read only. Now the game won't try to use its own settings for the controller nor show controller buttons (B1-10) in game. Try not to open the Controller settings window after you make this fix or you may have to repeat it.
This should work for any setup anyone has. The regular version is if you didn't have to 'assign' your buttons (for example, if you're using a proper controller driver) and the HID interface options are for people with controllers that don't, and have to bind the keyboard keys to the buttons on their pad. If the issues you're having are caused by DirectInput/Xinput and ScpServer conflicts, then there is a big workaround found here -Hey there...
Any way to make this work with sony ps3 controler and ScpServer?
Hm. Not sure why your controller has the Buttons swapped. Are you using the default controller driver for that generic controller? Or are you using a program like Xpadder, JoyToKey, etc?I just started playing the steam version of FFVIII again today and grabbed this mod along with a few of your others. It works great except that I'm getting X/O and Triangle/Square showing as the other (so X shows as O, O shows as X, etc.) I'm using a generic brand PS3 controller, Tonberry Enhanced 2.02, and the Controller Buttons for PSX linked in the first post. Also using SeeD Reborn 3.2, Horizon 2.1, LunarCry 1.2, and Tripod 1.1. I restored the Sy folder back to the SeeD Reborn versions and the B1, B2, etc show correctly for their corresponding buttons.
I just started playing the steam version of FFVIII again today and grabbed this mod along with a few of your others. It works great except that I'm getting X/O and Triangle/Square showing as the other (so X shows as O, O shows as X, etc.) I'm using a generic brand PS3 controller, Tonberry Enhanced 2.02, and the Controller Buttons for PSX linked in the first post. Also using SeeD Reborn 3.2, Horizon 2.1, LunarCry 1.2, and Tripod 1.1. I restored the Sy folder back to the SeeD Reborn versions and the B1, B2, etc show correctly for their corresponding buttons.
This seems like it might be a button layout issue for the PS3 controller.... it looks like the button number assignments are different for the PS1/PS2 controllers than for the PS3? That's really stupid, sony. Do you guys have a button 'number' layout? Can you just describe for me EXACTLY what your issue is (which buttons are swapped), I will make a special PS3 version of the mod for youThe HID version shows the B1-10 inputs.
The non-HID has the buttons swapped (shows triangle for confirmation for example).
I never assigned buttons in driver, windows or ff8.
I forgot something... I use the x-box driver with scpserver like described here...
http://forums.pcsx2.net/Thread-XInput-Wrapper-for-DS3-and-Play-com-USB-Dual-DS2-Controller
Oh my this is funny... so I just had to use the Xbox button locations from my Xbox file and place the PSX buttons in -those- locations. Anyway, look in the OP for the new file! Thanks for your help, guys!I'm useing ScpServer, same link from eXistenZe. His button layout is the same way as mine too.