Re: [PSX/PC] Alternate F...

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Is it possible to install this in conjunction with Moguri mod so I can have great gameplay and great graphics?
 
This method explain how to instal alternate fantasy with only graphical background in the moguri mod, is there anyway to instal alternate + graphical moguri + music moguri ?
Thx for the answer
 
No sorry, I don't know how Ze PilOt did for the music. It may be only music files in the archives or it may use features of Memoria (which is not compatible with Hades Workshop most of the time).
 
Ah sadly, i wish i could combine the three for obtain the best experience in this game :/
 
Everyone is talking about opening the hws file in Hades Workshop to use the macro to enable custom backgrounds, but I don't see a hws file included in AF 4.5.

Sorry if I'm being dense.
 
That's because the .hws is in the separate download.
For the latest release, I separated the mod itself and its source files, to avoid confusion when installing it.
 
Hey just wondering, is Alternate Fantasy compatible with the turn-base function in the Memoria Engine mod?
 
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Could some please send me a modified p0data2 please that has fraggaso npc background mod integrated into it I would be most grateful. Thank you.
 
Zidane's Regenerate skill is broken after using it twice in battle. Tried over ten times in a row and all it does is miss on all four party members.
 
No it's not. If it misses, that surely means that you don't have any more ethers :o
It's not a free MP recovery.
 
Hi, now that moguri and alternate are compatible, is it possible to play with moguri's music ? :)
 
Yes, you only need to enable that option when installing the Moguri mod.
 
Thx for your work, i have a problem in the process moguri + alternate, the problem is that i have to find the moguri's instalation folder but i can't find it, and so can't replace last files in the process, i have nothing in c/prrogram files, but when i launch ff9 moguri launcher appear, so the mod is intaled but where can i found his folder's instalation

Edit : tried to put last files in ff9 directory, but in batle i can't hit or be hitting (animation is ok but there is no numbers when hitting, like all commands are mithing so i suppose i dont put my files in the right place)
Thx for the help
 
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The Moguri folder is setup when installing the mod (the installer asks for a folder).
You can also see what it is from the game's folder ("FINAL FANTASY IX"): there should be a file "Memoria.ini". Open that file with a text editor (eg. notepad) and look at the field "MoguriFolder" in the "[System]" section.
 
Okay all works perfectly thx a lot awesome experience :)

Could you tell me how to triger a transe manually please?
 
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Hi i like this mod but i gotta ask something . It is possible to do a lvl 1 game? becouse im stuck on the no1 and sealion fight
(original game arround 85 damage on no1 in the mod is 10 to 15) someone knows if it's posible or im just hitting a wall?
 
It has been done with a previous version of the mod. I am not sure whether it's still possible (in particular, Necron is harder than when it was first done and it was already a bag of pain) but I am sure that Sealion is not a wall.

By the way, Number 1 has Protect, so he's very resistant to physical attacks but weak to magic attacks.
Sealion has Shell so it's the other way around.
 
In my opinion you can't do a lvl1 party because game have really changed and is more difficult than the original but maybe i'm wrong :)

I have the 5.0 instaled but i can't use transe manually, did i miss something? Or this command is avaible later in the game maybe? (I'm just in ice cavern actually)
 
The command that allows you to trance manually over 50% of trance gauge is Zidane's last skill. It gets available at the end of disc 2, so around the Iifa Tree sections.
 
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