[REL/WIP] Felix Leonhart's Enhancements

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FeliX Leonhart

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Battle-Scene Enhancement

Download link: http://www.mediafire.com/?9oy4a6vx4lljx1y
UPD "Grassland": http://www.mediafire.com/?er13q7bnogqx52d

Screenshots:


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11/89 scenesv0.1Initial release- Beach- Junon Beach- Forest- Mt Nibel- Iceland- Swamp- Shinra Building (Elevator)- Shinra Building (Rooftop)- Train Junkyard- Sector 80.1.1- Grassland
World-map Enhancement

Download link: http://www.mediafire.com/?1s25ki1n9xdpcp2
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Alpha release- Initial release - 239/415 texturesBeta release- 305/415 textures- Mountains redone- Tweaked grass- Initial work on towns
Magic Enhancement

Work in Progress

Something Evil...

Work in Progress

Instructions:
1. Open ff7config.cfg and check your a modpath (for example 'modpath = none' )
2. Extract to your modpath:  /mods/[whatever your modpath is]
Example: c:\Program Files (x86)\Square Soft, Inc\Final Fantasy VII\mods\none\
3. Enjoy.
P.S. Thanx for your encouragement :?:
 
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Now we have FL's battle scene enhancement, and SL's field scene enhancement  :-P

Awesomesauce.
 
Just tried some of these out - very nice work, looks incredible.

Are you planning to texture the world map too, to go with your battle scenes?
I can only imagine how good it would look...  :-o
 
Are you planning to texture the world map too, to go with your battle scenes?
I can only imagine how good it would look...  :-o
Dunno, if I find a bit of free time (currently preparing for final exams in the university) I'll try it out=)
 
It seems like only certain ones are working for me, like the beach or the forest. The marshlands where you fight the snake and the grasslands in the overworld map don't work.
 
I havn't done the grassland scene yet. But it's strange that the swamp (STAGE08_T00_00)doesn't work, cause it's in the zip file. Could anyone test it?
 
Lol you copied my instructions. I like that :D
Your's were the best instructions^^

Curiosity won against exams  :evil:
ff72011031923064790.jpg
 
Woah. I knew your work was awesome, and when I saw that there was a new reply I was "Yet Another Careless Reply" but came anyway... A_-_W_-_E_-_S_-_O_-_M_-_E
 
:-o

Get out. I don't want to see stuff that will never be released.

JK, but that looks amazing. How long did that take you?

Oh btw, it seems something was wrong with my download before, I re-dlled it and the missing one works now.
 
:-o

Get out. I don't want to see stuff that will never be released.

JK, but that looks amazing. How long did that take you?

Oh btw, it seems something was wrong with my download before, I re-dlled it and the missing one works now.
(who said it won't get released? ::) )

Around 20 textures in 4 hours. Currently there are 28 (415 total).
 
Oh btw, it seems something was wrong with my download before, I re-dlled it and the missing one works now.
It might be my problem, too. I followed the instructions and placed the battle folder in my modpath subdirectory (next to the Field directory), and none of the scenes work :( Still, all of SL's field enhancements work, so it's definitely not a configuration problem... ...This is weird. I'm re-downloading the file as I type this.
 
hmmm... Maybe mediafire breaks the archive=\ try to open png files in the battle directory to see if they are broken
 
I tried everything, and they still don't work  :cry: Installation is very simple, so it's impossible that I messed up (as I previously said, SL1982's or YarLson's field enhancements work perfectly, as all of Avalanche's menu graphics, and I put your battle folder in the same folder as the field one).

Magochocobo's corel reactor works though, since it modifies the LGP archive itself. Maybe it's a problem with Aali's 0.7.8b driver ? (because of my ATI card, I can't use 0.7.9b *battles don't load* - or 0.7.10b *battle textures messed up*).

It might be selfish, but would it be possible to transform your PNGs into lgp files (like Magochocobo's rjaa, rjac, etc.) ?... ...I'm almost sure you can't do that, but I figured there's no harm done by asking ^^
 
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It can be done but it is a lot of work. I believe this needs at least 0.7.9b to run properly.
 
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