[Release]Chibi Reconstruction 1.5

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I have to say I glad someone is taking the time to do this, whilst I think no one expects APZ level work, I would imagine it would take nearly a year of constant modeling/texturing to get even just the mains done, nevermind the likes of "beach lady" and all other obscure npc's I think like you say the chibis stay true to the originals but make enough improvements to give the game a breath of fresh air.

Bit of a request and im not sure how people feel about this but have you thought about replacing the open mouth textures especially on the likes of Sephiroth I always think they all look so shocked with that silly mouth design.
 
I have to say I glad someone is taking the time to do this, whilst I think no one expects APZ level work, I would imagine it would take nearly a year of constant modeling/texturing to get even just the mains done, nevermind the likes of "beach lady" and all other obscure npc's I think like you say the chibis stay true to the originals but make enough improvements to give the game a breath of fresh air.
Er, these mods have nowhere near that much detail; they're basically smoothing the rough edges of the models. It would probably take too long to re-texture everything

Bit of a request and im not sure how people feel about this but have you thought about replacing the open mouth textures especially on the likes of Sephiroth I always think they all look so shocked with that silly mouth design.
This has already been addressed. Everyone hates the great big open mouths and I believe that the current modders are trying to deal with them (at least I hope so! :-D)
 
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Bit of a request and im not sure how people feel about this but have you thought about replacing the open mouth textures especially on the likes of Sephiroth I always think they all look so shocked with that silly mouth design.
This has already been addressed. Everyone hates the great big open mouths and I believe that the current modders are trying to deal with them (at least I hope so! :-D)
Thanks for quick reply
 
Yeah Open mouths are going, lol, why do they have open mouths anyway?
 
kinda took offense to the mooching comment.. Seeing as i am actually trying to learn, I just lack time for the most part...

On topic: Shame you're leaving, this mod was shaping up nicely.
I'm not leaving, and due to the fact that Blood Crow was 'borrowing' parts from the PRP models, i don't think it will be too hard for me to continue solo, sigh  :|
to be honest, i only did that for zangan.  :wink:.
The rest i used battle models for.
 
about to text the new version. Thanks for your work on the project :-D

EDIT: do you just have a stock model for adding hands? Or so you remake them manually?
 
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about to text the new version. Thanks for your work on the project :-D

EDIT: do you just have a stock model for adding hands? Or so you remake them manually?
Stock Models for the NPC's, otherwise it would take ages, its just a basic mod to get rid of the stupid square hands and arms
 
I've just noticed this:

wtfr.jpg


Shera seems to have taken a turn for the worse :cry:
 
Here is a nice comparison Pic, I usually make one side then mirror the parts to the other side

comparison.png
 
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looks great, For the next release can you not use that patcher? I find that thing HIGHLY annoying to use.. Always asks for a new LGP...
 
looks great, For the next release can you not use that patcher? I find that thing HIGHLY annoying to use.. Always asks for a new LGP...
Ok I won't use a patcher...
 
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New version released, It isn't a patcher anymore as requested by hellbringer616, enjoy, I've added a fair amount of NPC's in this one, also, I've played around with some of the NPC's hands and made them less curved as requested by Kudistos Megistos, not sure if you'll notice but hey, its in there  :wink:
 
I've played around with some of the NPC's hands and made them less curved as requested by Kudistos Megistos, not sure if you'll notice but hey, its in there  :wink:
I think it's slightly noticeable :-P

Also, it's nice to not have to play around as much with the .lgp files; installation was quicker this time :-)
 
BTW, I believe that Murak had a problem with Tifa's animations that meant he had to make her skirt longer. Have you found any ways to get around this?

I'm worried about length of her skirt only because I want the mod to be as authentic as possible. Not for any other reasons. No. :roll:
 
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unofficial quote due to laziness: 'BTW, I believe that Murak had a problem with Tifa's animations that meant he had to make her skirt longer. Have you found any ways to get around this?'

tifawithoutskirt.jpg


notice in here, on one leg, i removed the skirt from the leg, from the front, it looks reasonable, from the side however, it looks bad and not even remotely straight or like a skirt, and due to that, the animations made her legs noticeably detach from the body, so i added the skirt to the top, and that happens to be the shortest i could get it so it wasn't badly transformed so it at least resembled a skirt and not a 'parachute pant' style skirt.

the waist could be rotated or moved, but due to the butt in placement to the 'belt', it would look like the waist isnt even connected to the chest.
 
I just wanted to say great work guys, great mod that's true to the original and does make quite a diffrence, if i know first thing about wrapping i'd slap on some textures, but i'm quite out of the loop at anything but Photoshop..
 
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