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omega res novae
Guest
idk if the game has enemies with a dragon "class" or "attribute" it would be cool though. good question idk if thats possible. just imagine young cloud killing the dragon and sephiroth just being like :-o
Niceeevideo here:http://www.youtube.com/watch?v=jUeO8lYVQgc&feature=youtu.be
the video is the sword in some animations in kimera. ill have to play around, and look around on how to properly put this into the game. if anyone knows feel free to say
About importing, well it's been a few months since I touched ff7 :P so I'm probably wrong but iirc, it's something like this:Open pcreator.Open the .3ds file, then go to options, tick Battle Model, and Texure File(s).Go to Edit->Texture ID, enter any number, e.g. 2 (rtae).Go to File-> Open Bitmap, select your texture.File->Save as..Rename the converted file to rtck or whatever.Back to Pcreator again, File->Open Battle HRC, select Cloud's rtaa. Set the number of textures to 10.Convert the texture file using Image2Tex, save it as rtae.Open Cloud battle skeleton (.hrc) in kimera, add texture etc.Unpack battle.lgp, add rtaa, rtck and rtae. Repack, the end.