C
Changeling
Guest
I've found that certain Nintendo 64 emulators are able to replace in-game textures with high resolution ones. You can read about it here. http://www.emutalk.net/showthread.php?t=26229
My question is, why has no one done this for PSX emulators? And if possible, maybe we could begin working on it?
My question is, why has no one done this for PSX emulators? And if possible, maybe we could begin working on it?