Rivers Retextured

  • Thread starter Thread starter albertopsp
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Then I add something else?

Maybe if I add some effects then stick with tile effect .....

I've bundled :? :? :?
 
what you've got now looks good to me.  just a suggestion to try and add a bit of the larger waves back into it, but keep them dark so the tiiling is not as noticable.  In the first image, the large waves are very bright so the tiling pops right out, if they were alot darker it would mask this effect. At least i think it would ;) only way to find out would be a test, and if it nots possible then what you have is still great.

Lee
 
I think I'm getting closer .....:
sinttulo2ip.png
 
I think I'm getting closer .....:
sinttulo2ip.png
that's EXACTLY what i was talking about! looks fantastic, the only thing i can say is try and reduce or randomize the lighter portion a bit so the "lines" cannot be seen, but otherwise you have achieved near perfection!

Lee
 
no problem, i know just enough spanish that i can read it, but i can't speak it or write it.
Get some sleep :)

Lee
 
HOLY cow!  :-o
Excellent wow man!
Bravo, bravo, has hecho un buen trabajo amigo!  :-D
 
What is your opinion?
ff72009121514285331.png


PD: Pyrozen when you want to send you the rivers?
 
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Dude, that there is literally almost perfect. you just gotta get the edges to blend with eachother. perhaps make the textures symmetrical?
 
I can't see it animated, so i'm not sure if the sides blend in or not. you can keep that white wave thingy in the first picture, so long as it doesn't touch or go off one of the edges
 
Looks great! I have a question I'm in the middle of doing the underwater textures and I was wondering what the name of the one's you were working on?. I am working on ds1 ds2 ds3 ds4 dsee1 dsee2 dsee3 dsee4 ds_s1 ds_s2 ds_s3 ds_s4 are these the same one's?
 
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If there are those, I'm working are: ds1, 2 ... dsee1, 2 ..... ds_s1, 2 .... sse_s1, 2 .... sh1, 2 .... sh_s1, 2 ....


You've located some?

Edit: I have found the lake underwater textures : lake_a
 
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