J
JordieBo
Guest
Hey guys!
First post! :-D
So I've seen a few mods around here, like Kingdom Hearts II characters in battle and the Reunion patch and such, and thought I may have a go at it.
Well, I am trying to replace Rufus and Vincent, and Red XII with Dark Nation (Rufus' "Pet")
And I have a sneak preview and a query. First, the Preview:

http://img265.imageshack.us/my.php?image=origtonewwc4.png
And

http://img248.imageshack.us/my.php?image=originaltonew1ad1.png
Secondly, my question is, if i replace Dark Nation, of course his head tail will not go with him so I have to do that manually, so shall I replace it with Red XII tail then reposition it, will it still animate and will it just mess up?
One more thing, i heard you could keep the animations of an other battle model by messing with a Hex Modifier, but would that be a stupid idea as Dark nation is and enemy meaning it wont have all the right animations?
Thank You!
First post! :-D
So I've seen a few mods around here, like Kingdom Hearts II characters in battle and the Reunion patch and such, and thought I may have a go at it.
Well, I am trying to replace Rufus and Vincent, and Red XII with Dark Nation (Rufus' "Pet")
And I have a sneak preview and a query. First, the Preview:

http://img265.imageshack.us/my.php?image=origtonewwc4.png
And

http://img248.imageshack.us/my.php?image=originaltonew1ad1.png
Secondly, my question is, if i replace Dark Nation, of course his head tail will not go with him so I have to do that manually, so shall I replace it with Red XII tail then reposition it, will it still animate and will it just mess up?
One more thing, i heard you could keep the animations of an other battle model by messing with a Hex Modifier, but would that be a stupid idea as Dark nation is and enemy meaning it wont have all the right animations?
Thank You!
