S
Salk
Guest
Hello!
In order to tweak items carried by monsters, I used Scene Explorer and first Scenester and then Scene Edit with the same buggy results.
If I change items carreid, the encounters will all become screwed up as reported here:
https://www.ff7catalog.com/threads/3792/
A quick way to see this is to change Tonadu, scene 59 by deleting one of the two items he carries. Doing that, the first fight scene at the very beginning of the game becomes against a Hell Hound instead of the two Shinra Soldiers like it should be.
Can anybody be of help here ?
First, I thought it was a bug in Scenester. I repeated the experiment with another Scene Editor and the result is the same. Now I might start suspecting the Scene Reader program itself unpacking and packing again the Scene.bin file.
If anybody has any idea about how to check this or if anybody has had successful experiences tweaking the monsters' items, I would love to hear from him.
Thanks for your patience!
Salk
In order to tweak items carried by monsters, I used Scene Explorer and first Scenester and then Scene Edit with the same buggy results.
If I change items carreid, the encounters will all become screwed up as reported here:
https://www.ff7catalog.com/threads/3792/
A quick way to see this is to change Tonadu, scene 59 by deleting one of the two items he carries. Doing that, the first fight scene at the very beginning of the game becomes against a Hell Hound instead of the two Shinra Soldiers like it should be.
Can anybody be of help here ?
First, I thought it was a bug in Scenester. I repeated the experiment with another Scene Editor and the result is the same. Now I might start suspecting the Scene Reader program itself unpacking and packing again the Scene.bin file.
If anybody has any idea about how to check this or if anybody has had successful experiences tweaking the monsters' items, I would love to hear from him.
Thanks for your patience!
Salk